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000adb198fe2147dfa674e97ef04604396481f91
axyz/include/Game
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stiffly 51a2da9cc0 Removed old Event that is not used
2015-12-17 14:28:17 +01:00
..
Game.h
Added a class that client and server inherits from.
2015-12-16 14:56:53 +01:00
PlayerSystem.h
Cleaned up PlayerSystem. Sets velocity to 0 every frame.
2015-12-15 16:35:09 +01:00
RaptorCopterSystem.h
Added support for "Impure" systems, which only update once per frame and contain their own logic for manipulating the world, instead of relying on a single list of components.
2015-12-14 13:57:51 +01:00
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