Files
axyz/include/Engine/Network/PlayerDefinition.h
T
stiffly b698a0d36f WIP
Adding models now crashes. Threading
Added a create player event that currently is not used.
2015-12-15 11:21:46 +01:00

12 lines
218 B
C++

#ifndef PlayerDefinition_h__
#define PlayerDefinition_h__
#include <string>
struct PlayerDefinition {
unsigned int EntityID = -1;
std::string Name = "";
boost::asio::ip::udp::endpoint Endpoint;
};
#endif