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0a21fe15ddb157698add0506df0da0b32b21a4c4
axyz/src/Engine
T
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Tleety 0a21fe15dd Merge remote-tracking branch 'origin/master' into ScoreBoard
# Conflicts:
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/Player.xml
#	resources/Schema/Types/Entity.xsd
2016-03-03 22:56:39 +01:00
..
Collision
Only do physics and collision calculations on the clients side, and only for their own entity.
2016-03-03 11:39:00 +01:00
Core
Made AmmunitionHUD into TextFieldReader which reads any component field on a parent and updates a Text component with the value!
2016-03-03 01:35:32 +01:00
Editor
Rewritten. Works as a charm now.
2016-03-03 03:28:21 +01:00
GUI
PickClass used for class-picking, SwapToClassPick to swap camera.
2016-03-03 16:59:17 +01:00
Input
Fixes #66 warnings
2016-02-01 17:53:01 +01:00
Network
Merge remote-tracking branch 'origin/master' into ScoreBoard
2016-03-03 22:56:39 +01:00
Rendering
Merge branch 'master' into ScoreBoard
2016-03-03 15:18:46 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
2016-02-16 16:57:46 +01:00
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