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0c7f2c5198d821217b48a4992f4eac3a605a4a89
axyz/include/Engine/Network
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Jocke 0c7f2c5198 WIP implemented Interpolation (server logic)
2016-01-18 17:12:42 +01:00
..
Client.h
WIP implemented Interpolation (server logic)
2016-01-18 17:12:42 +01:00
MessageType.h
Added logic for mapping between ServerEntityIDs and LocalEntityIDs removed old code that wasn't used.
2016-01-14 17:11:54 +01:00
Network.h
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Packet.h
Packets now dynamically allocates more memory when they need it.
2016-01-12 12:00:19 +01:00
PlayerDefinition.h
Merge remote-tracking branch 'origin/Networking' into Networking
2015-12-17 11:24:34 +01:00
Server.h
Added input queue to Client and Input Listener debug code in server.
2016-01-18 11:06:02 +01:00
SnapshotDefinitions.h
Removed WinLeakCheck. Minor variable name changes. removed IsWASDKeyDown struct
2015-12-17 17:56:15 +01:00
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