49 lines
1.7 KiB
CMake
49 lines
1.7 KiB
CMake
cmake_minimum_required(VERSION 3.0)
|
|
project(TacticalZ)
|
|
|
|
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
|
|
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/deps/include")
|
|
|
|
if(MINGW)
|
|
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/deps/lib/mingw/x64")
|
|
elseif(MSVC)
|
|
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/deps/lib/msvc14/x64")
|
|
else()
|
|
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/deps/lib/linux-gcc/x64")
|
|
endif()
|
|
|
|
if(CMAKE_COMPILER_IS_GNUCXX)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
|
|
elseif(MSVC)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
|
endif()
|
|
|
|
#set(BUILD_SHARED_LIBS FALSE)
|
|
include_directories(${PROJECT_SOURCE_DIR}/include)
|
|
|
|
#set(Boost_DEBUG ON)
|
|
set(Boost_USE_STATIC_LIBS on)
|
|
add_definitions(-DBOOST_ALL_NO_LIB)
|
|
set(BOOST_LIBRARYDIR $ENV{BOOST_ROOT}/lib64-msvc-14.0)
|
|
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin)
|
|
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/lib)
|
|
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/lib)
|
|
foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
|
|
string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG)
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
|
|
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
|
|
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY})
|
|
endforeach(OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES)
|
|
|
|
# DEBUG definition
|
|
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS
|
|
$<$<CONFIG:Debug>:DEBUG>
|
|
$<$<CONFIG:RelWithDebInfo>:DEBUG>
|
|
)
|
|
|
|
include(cotire)
|
|
add_subdirectory(src/Engine)
|
|
add_subdirectory(src/Game)
|
|
add_subdirectory(src/Tests)
|