Files
axyz/include/Engine/Rendering/TextRenderer.h
T
2015-12-14 14:48:24 +01:00

37 lines
714 B
C++

#ifndef TextRenderer_h__
#define TextRenderer_h__
#include <ft2build.h>
#include FT_FREETYPE_H
#include "../OpenGL.h"
#include "../GLM.h"
#include "ShaderProgram.h"
#include "Font.h"
#include "../Core/ResourceManager.h"
#include "RenderQueue.h"
class TextRenderer
{
public:
TextRenderer();
void Initialize();
void Update();
void Draw(RenderQueue &rq, glm::mat4 projection, glm::mat4 view);
private:
Font* font;
GLuint VAO, VBO;
void RenderText(std::string text, Font* font, GLfloat scale, glm::vec4 color, glm::mat4 modelMatrix, glm::mat4 projectionMatrix, glm::mat4 viewMatrix);
ShaderProgram m_TextProgram;
std::string text = "";
int counter = 0;
};
#endif