16 lines
241 B
C++
16 lines
241 B
C++
#include "Rendering/DrawBloomPassState.h"
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DrawBloomPassState::DrawBloomPassState()
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{
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//BindFramebuffer(0);
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Disable(GL_BLEND);
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Disable(GL_DEPTH_TEST);
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Disable(GL_CULL_FACE);
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}
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DrawBloomPassState::~DrawBloomPassState()
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{
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}
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