Files
axyz/tools/MayaExporter/MayaExporter/Mesh.h
T

24 lines
264 B
C++

#ifndef Mesh_Mesh_h__
#define Mesh_Mesh_h__
#include <map>
#include <vector>
#include "MayaIncludes.h"
struct VertexLayout
{
float Pos[3];
float Normal[3];
float Uv[2];
};
class Mesh
{
public:
Mesh();
void GetMeshData(MObject Object);
~Mesh();
};
#endif