Files
axyz/include/Engine/Rendering/EAutoAnimationBlend.h
T
2016-03-03 23:20:13 +01:00

28 lines
523 B
C++

#ifndef Events_AutoAnimationBlend_h__
#define Events_AutoAnimationBlend_h__
#include "../Core/EventBroker.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct AutoAnimationBlend : Event
{
EntityWrapper RootNode = EntityWrapper::Invalid;
std::string NodeName;
double Duration = 0.0;
double Delay = 0.0;
bool Start = false;
bool Reverse = false;
bool Restart = false;
bool SingleLevelBlend = false;
EntityWrapper AnimationEntity = EntityWrapper::Invalid;
};
}
#endif