477 lines
13 KiB
C++
477 lines
13 KiB
C++
#include <boost/test/unit_test.hpp>
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using boost::unit_test_framework::test_suite;
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using boost::unit_test_framework::test_case;
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#include "Engine/Core/ObjectPool.h"
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#include <ctime>
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struct S
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{
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S() = default;
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S(int i, float ff) : k(i), f(ff) { }
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~S() { }
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int k;
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float f;
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};
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//BOOST_GLOBAL_FIXTURE(S);
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BOOST_AUTO_TEST_SUITE(memProtoTypeTestSuite)
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BOOST_AUTO_TEST_CASE(testPool)
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{
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ObjectPool<S> pool(32);//32 true/false values = 32 slots
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BOOST_CHECK(pool.empty() == true);
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const size_t size = 12;//12 platser i structen addresses, som håller en int, en float vardera
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S* addresses[size];
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addresses[0] = pool.New(7, 0.035f);
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//"Not empty after allocating one element."
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BOOST_CHECK(!pool.empty());
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//"Element created correctly with k==7"
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BOOST_CHECK(addresses[0]->k == 7);
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//"Element created correctly with f==0.035f"
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BOOST_CHECK_CLOSE_FRACTION(addresses[0]->f, 0.035f, 0.0001f);
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addresses[0]->k = 5;
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BOOST_CHECK(addresses[0]->k == 5);
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//"Empty after delete"
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pool.Delete(addresses[0]);
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BOOST_CHECK(pool.empty());
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addresses[0] = pool.New(7, 0.035f);
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addresses[1] = pool.New(5, 0.035f);
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pool.Delete(addresses[1]);
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BOOST_CHECK(!pool.empty());
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pool.Delete(addresses[0]);
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BOOST_CHECK(pool.empty());
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//INT32_MAX, FLT_MAX test
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addresses[0] = pool.New(INT32_MAX, FLT_MAX);
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BOOST_CHECK(!pool.empty());
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BOOST_CHECK(addresses[0]->k == INT32_MAX);
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BOOST_CHECK_CLOSE_FRACTION(addresses[0]->f, FLT_MAX, 0.0001f);
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}
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/*
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BOOST_AUTO_TEST_CASE(testPoolArray)
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{
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ObjectPool<S> pool(32);
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S* addresses;
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//Add array size 5 to pool."
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addresses = pool.NewArray(5);// <-> addresses = new S[5];
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addresses[0] = S(12, 0.030f);
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addresses[1] = S(13, 0.031f);
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addresses[2] = S(14, 0.032f);
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addresses[3] = S(15, 0.033f);
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addresses[4] = S(16, 0.034f);
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//"Not empty after allocating
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BOOST_CHECK(!pool.empty());
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//"Element created correctly with k==12"
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BOOST_CHECK(addresses->k == 12);
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//"Element created correctly with f==0.030f"
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BOOST_CHECK_CLOSE_FRACTION(addresses->f, 0.030f, 0.0001f);
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//add a few other structs so it becomes bigger than the original size (32),
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//which means it must push back the rest of the values into a vector
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S* test2, *test3, *test4, *test5;
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test2 = pool.NewArray(5);// <-> test2 = new S[5];
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test3 = pool.NewArray(40);//+40
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test4 = pool.NewArray(40);//+40
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test5 = pool.NewArray(40);//+40=120
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BOOST_CHECK(pool.ExtraSize() == 120);
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BOOST_CHECK(pool.PoolSize() == 10);
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BOOST_CHECK(pool.size() == 120 + 10);
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//testar "perfekt delete", dvs bryr mig inte om att testa att deleta bara 38 om storleken egentligen är 40 osv
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pool.DeleteArray(test2, 5);//callar destructorn på test2 också
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pool.DeleteArray(test3, 40);
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pool.DeleteArray(addresses, 5);
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//add / del array
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S* another = pool.NewArray(64);
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for (int i = 0; i < 64; ++i)
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another[i] = S(i, 0.1f*i);
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pool.DeleteArray(another, 64);
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}
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*/
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BOOST_AUTO_TEST_CASE(testIterationNormal)
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{
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//extra vector check
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S* test4, *test5;
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ObjectPool<S> pool(4);
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test4 = pool.New();
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test5 = pool.New();
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//Check so iterate over pool doesn't throw compile-time errors.
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for (auto &o : pool)
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o.k = 14;
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test4[i].k == 14);
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test5[i].k == 14);
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}
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BOOST_AUTO_TEST_CASE(testOutOfScopeDelete)
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{
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//extra vector check
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S* test4, *test5;
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{
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ObjectPool<S> pool(4);
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test4 = pool.New();
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test5 = pool.New();
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//Check so iterate over pool doesn't throw compile-time errors.
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for (auto &o : pool)
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o.k = 14;
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test4[i].k == 14);
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test5[i].k == 14);
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}
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//pool goes out of scope here, and thus the test4 values become undefined (memory is killed at out of scope)
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BOOST_CHECK(test4[0].k != 14);
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BOOST_CHECK(test5[0].k != 15);
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}
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BOOST_AUTO_TEST_CASE(testIterationOneExtra)
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{
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//extra vector check
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ObjectPool<S> pool(1);
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S* test4, *test5;
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test4 = pool.New();
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test5 = pool.New();
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//Check so iterate over pool doesn't throw compile-time errors.
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for (auto &o : pool)
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o.k = 14;
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test4[i].k == 14);
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test5[i].k == 14);
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}
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BOOST_AUTO_TEST_CASE(testIterationTwoExtra)
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{
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//extra vector check
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ObjectPool<S> pool(1);
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S* test4, *test5;
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test4 = pool.New();
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test5 = pool.New();
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//Check so iterate over pool doesn't throw compile-time errors.
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for (auto &o : pool)
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o.k = 14;
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test4[i].k == 14);
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test5[i].k == 14);
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}
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/*
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BOOST_AUTO_TEST_CASE(releaseModeTest_RandomAllocateDeallocate)
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{
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//run this in releasemode
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struct I
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{
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I() = default;
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I(size_t i, size_t ff) : k(i), f(ff) { }
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~I() { }
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size_t k;
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size_t f;
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};
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srand((unsigned int)time(nullptr));
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const size_t SIZE = 128;
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ObjectPool<I> pool(SIZE);
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I* addresses[SIZE];
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std::vector<bool> allocated(SIZE, false);
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std::vector<size_t> arrSizes(SIZE, 0);
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size_t slotsAlloced = 0;
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size_t superCount = 0;
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size_t slot;
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size_t i;
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while (superCount++ < 1000) {
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if (rand() % 2 == 0) {
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i = 0;
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//ta slumpmässig slot som inte är allokerad
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do {
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slot = (size_t)((SIZE - 1) * ((float)rand() / RAND_MAX));
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} while (allocated[slot] && ++i < 512);
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if (i < 512) {
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arrSizes[slot] = 1 + (size_t)((24 - 1) * ((float)rand() / RAND_MAX));
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addresses[slot] = pool.NewArray(arrSizes[slot]);
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for (size_t a = 0; a < arrSizes[slot]; ++a)
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addresses[slot][a] = I(slot, a);
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allocated[slot] = true;
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++slotsAlloced;
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}
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}
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//Deallocate
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else {
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i = 0;
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//ta slumpmässig slot som är allokerad
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do {
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slot = (size_t)((SIZE - 1) * ((float)rand() / RAND_MAX));
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} while (!allocated[slot] && ++i < 512);
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if (i < 512) {
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pool.DeleteArray(addresses[slot], arrSizes[slot]);
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arrSizes[slot] = 0;
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allocated[slot] = false;
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--slotsAlloced;
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}
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}
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//Check content.
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for (size_t a = 0; a < SIZE; ++a) {
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if (allocated[a]) {
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for (size_t e = 0; e < arrSizes[a]; ++e) {
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BOOST_CHECK(!(addresses[a][e].k != a || addresses[a][e].f != e));
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}
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}
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}
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}
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}
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*/
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BOOST_AUTO_TEST_CASE(testConstructors)
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{
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//http://stackoverflow.com/questions/357929/is-it-important-to-unit-test-a-constructor
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//"If your constructor has, for example, an if (condition), you need to test both flows (true,false).
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//If your constructor does some kind of job before setting. You should check the job is done"
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//testing the constructors with different T values and a small check so size is initialized to 0
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MemoryPool<int> memPoolI;
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BOOST_CHECK(memPoolI.empty());
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BOOST_CHECK(memPoolI.size() == 0);
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MemoryPool<float> memPoolF;
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BOOST_CHECK(memPoolF.empty());
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BOOST_CHECK(memPoolF.size() == 0);
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MemoryPool<double> memPoolD;
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BOOST_CHECK(memPoolD.empty());
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BOOST_CHECK(memPoolD.size() == 0);
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MemoryPool<S> memPoolS;
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BOOST_CHECK(memPoolS.empty());
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BOOST_CHECK(memPoolS.size() == 0);
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ObjectPool<int> objPoolI(64);
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BOOST_CHECK(objPoolI.empty());
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BOOST_CHECK(objPoolI.size() == 0);
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ObjectPool<float> objPoolF(32);
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BOOST_CHECK(objPoolF.empty());
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BOOST_CHECK(objPoolF.size() == 0);
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ObjectPool<double> objPoolD(16);
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BOOST_CHECK(objPoolD.empty());
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BOOST_CHECK(objPoolD.size() == 0);
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ObjectPool<S> objPoolS(128);
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BOOST_CHECK(objPoolS.empty());
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BOOST_CHECK(objPoolS.size() == 0);
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}
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BOOST_AUTO_TEST_CASE(testOperators)
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{
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ObjectPool<S> pool(100);
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// S* s[12] = pool.NewArray(12);
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S* s[12];
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s[0] = pool.New();
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s[11] = pool.New();
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s[0]->k = 2;
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s[11]->k = 3;
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//testing operators: ++i,!=
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auto& iter = pool.begin();
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for (iter; iter != pool.end(); ++iter) {
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//testing operators:*,==
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auto dereferencedIterator = *iter;
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if (iter == pool.begin()) {
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BOOST_CHECK(dereferencedIterator.k == 2);
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}
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if (iter == pool.end()) {
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BOOST_CHECK(dereferencedIterator.k == 3);
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}
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//testing operators:->
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iter->k += 2;
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}
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BOOST_CHECK(s[0]->k == 4);
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BOOST_CHECK(s[11]->k == 5);
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BOOST_CHECK(iter == pool.end());
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//testing operators:i++
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s[0]->k = 2;
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s[11]->k = 2;
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for (auto& iter = pool.begin(); iter != pool.end(); iter++)
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iter->k += 2;
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BOOST_CHECK(s[0]->k == 4);
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BOOST_CHECK(s[11]->k == 4);
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}
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/*
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BOOST_AUTO_TEST_CASE(testBranchFree)
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{
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//testing Free , which is the only untested
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//via delete/deletearray
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//1. no extra memory delete
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ObjectPool<S> pool(32);//32 true/false values = 32 slots
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S* addresses[12];
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addresses[0] = pool.New(7, 0.035f);
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pool.Delete(addresses[0]);
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BOOST_CHECK(pool.empty());
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//1b. no extra memory deleteArray
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ObjectPool<S> pool1b(32);//32 true/false values = 32 slots
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S* test1b;
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test1b = pool1b.NewArray(5);// <-> test2 = new S[5];
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BOOST_CHECK(pool1b.size() == 5);
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pool1b.DeleteArray(test1b, 5);//callar destructorn på test2 också
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BOOST_CHECK(pool1b.empty());
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//2. extra memory delete
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ObjectPool<S> pool2(2);
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S* addresses2[12];
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addresses2[0] = pool2.New(7, 0.035f);
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addresses2[1] = pool2.New(7, 0.035f);
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addresses2[2] = pool2.New(7, 0.035f);
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addresses2[3] = pool2.New(7, 0.035f);
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addresses2[4] = pool2.New(7, 0.035f);
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BOOST_CHECK(pool2.size() == 5);
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pool2.Delete(addresses2[0]);
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BOOST_CHECK(pool2.size() == 4);
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pool2.Delete(addresses2[1]);
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BOOST_CHECK(pool2.size() == 3);
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pool2.Delete(addresses2[2]);
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BOOST_CHECK(pool2.size() == 2);
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pool2.Delete(addresses2[3]);
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BOOST_CHECK(pool2.size() == 1);
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pool2.Delete(addresses2[4]);
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BOOST_CHECK(pool2.empty());
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//reverse delete
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addresses2[0] = pool2.New(7, 0.035f);
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addresses2[1] = pool2.New(7, 0.035f);
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addresses2[2] = pool2.New(7, 0.035f);
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addresses2[3] = pool2.New(7, 0.035f);
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addresses2[4] = pool2.New(7, 0.035f);
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BOOST_CHECK(pool2.size() == 5);
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pool2.Delete(addresses2[4]);
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BOOST_CHECK(pool2.size() == 4);
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pool2.Delete(addresses2[3]);
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BOOST_CHECK(pool2.size() == 3);
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pool2.Delete(addresses2[2]);
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BOOST_CHECK(pool2.size() == 2);
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pool2.Delete(addresses2[1]);
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BOOST_CHECK(pool2.size() == 1);
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pool2.Delete(addresses2[0]);
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BOOST_CHECK(pool2.empty());
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//2b. extra memory deleteArray
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ObjectPool<S> pool2b(32);//32 true/false values = 32 slots
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S* test2b,*test2bb;
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test2b = pool2b.NewArray(5);// <-> test2 = new S[5];
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BOOST_CHECK(pool2b.size() == 5);
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test2bb = pool2b.NewArray(40);// <-> test2 = new S[5];
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BOOST_CHECK(pool2b.size() == 45);
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pool2b.DeleteArray(test2b, 5);//callar destructorn på test2 också
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BOOST_CHECK(pool2b.size() == 40);
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pool2b.DeleteArray(test2bb, 40);//callar destructorn på test2 också
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BOOST_CHECK(pool2b.empty());
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}
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*/
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BOOST_AUTO_TEST_CASE(testBranchAllocate)
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{
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//1 slot else many slots
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//see testBranchFree
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//out of mem vs not out of mem allocate
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//see testBranchFree
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}
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BOOST_AUTO_TEST_CASE(testEdgeCase)
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{
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//test with a very small pool
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ObjectPool<S> pool(1);
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BOOST_CHECK(pool.empty());
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S* test4;
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test4 = pool.New(7, 0.035f);
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BOOST_CHECK(!pool.empty());
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BOOST_CHECK(test4->k == 7);
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BOOST_CHECK_CLOSE_FRACTION(test4->f, 0.035f, 0.0001f);
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//test with a very small pool and array, iterating
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ObjectPool<S> poolA(1);
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S* test5;
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test5 = poolA.New();
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//Check so iterate over pool doesn't throw compile-time errors.
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for (auto &o : poolA)
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o.k = 14;
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for (size_t i = 0; i < 1; ++i)
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BOOST_CHECK(test5[i].k == 14);
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}
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BOOST_AUTO_TEST_CASE(testBadlyAlignedData)
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{
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//small test with non-aligned data 4+1bytes
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struct S
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{
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S() = default;
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S(float f, char c) : m_f(f), m_c(c) { }
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~S() { }
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float m_f;
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char m_c;
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};
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MemoryPool<S> memPoolS;
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BOOST_CHECK(memPoolS.empty());
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BOOST_CHECK(memPoolS.size() == 0);
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ObjectPool<S> objPoolS(64);
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BOOST_CHECK(objPoolS.empty());
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BOOST_CHECK(objPoolS.size() == 0);
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S* test4;
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test4 = objPoolS.New();
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//Check so iterate over pool doesn't throw compile-time errors.
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for (auto &o : objPoolS) {
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o.m_c = 'v';
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o.m_f = 0.15534543f;
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}
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for (size_t i = 0; i < 1; ++i) {
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BOOST_CHECK(test4[i].m_c == 'v');
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BOOST_CHECK_CLOSE_FRACTION(test4[i].m_f, 0.15534543f, 0.0001f);
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}
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}
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BOOST_AUTO_TEST_CASE(testBadlyAlignedData2)
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{
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//small test with non-aligned data 1+1+1bytes
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struct S
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{
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S() = default;
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S(char c, char c2, char c3) : m_c(c), m_c2(c2), m_c3(c3) { }
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~S() { }
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char m_c;
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char m_c2;
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char m_c3;
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};
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MemoryPool<S> memPoolS;
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BOOST_CHECK(memPoolS.empty());
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BOOST_CHECK(memPoolS.size() == 0);
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ObjectPool<S> objPoolS(64);
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BOOST_CHECK(objPoolS.empty());
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BOOST_CHECK(objPoolS.size() == 0);
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S* test4;
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test4 = objPoolS.New();
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//Check so iterate over pool doesn't throw compile-time errors.
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for (auto &o : objPoolS) {
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o.m_c = 'v';
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o.m_c2 = 'w';
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o.m_c3 = 'x';
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}
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for (size_t i = 0; i < 1; ++i) {
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BOOST_CHECK(test4[i].m_c == 'v');
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BOOST_CHECK(test4[i].m_c2 == 'w');
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BOOST_CHECK(test4[i].m_c3 == 'x');
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}
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}
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BOOST_AUTO_TEST_CASE(testWrongData)
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{
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}
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BOOST_AUTO_TEST_CASE(testFillDeleteFillAgain) {
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//already done in BOOST_AUTO_TEST_CASE(releaseModeTest_RandomAllocateDeallocate)
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}
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BOOST_AUTO_TEST_SUITE_END()
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