fc06a4babc
Ctrl+S to save the currently selected entity file (iterates to the base parent) Ctrl+N to create a new empty entity under the selection Ctrl+O to import an entity file Del to delete an entity
22 lines
258 B
C++
22 lines
258 B
C++
#ifndef Events_KeyDown_h__
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#define Events_KeyDown_h__
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#include "EventBroker.h"
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namespace Events
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{
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/** Thrown on key press. */
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struct KeyDown : Event
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{
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/** GLFW key code */
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int KeyCode;
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bool ModCtrl;
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bool ModAlt;
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bool ModShift;
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};
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}
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#endif
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