15 lines
223 B
C++
15 lines
223 B
C++
#ifndef ShadowPassState_h_
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#define ShadowPassState_h_
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#include "Rendering/RenderState.h"
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class ShadowPassState : public RenderState
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{
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public:
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ShadowPassState(GLuint frameBuffer);
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~ShadowPassState();
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private:
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};
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#endif |