Files
axyz/include/Game/Systems/PlayerHUDSystem.h
T

19 lines
370 B
C++

#ifndef PlayerHUD_h__
#define PlayerHUD_h__
#include "../../Engine/Core/System.h"
#include "../../Engine/GLM.h"
#include "../../Engine/Rendering/ESetCamera.h"
#include <imgui/imgui.h>
class PlayerHUDSystem : public ImpureSystem
{
public:
PlayerHUDSystem(SystemParams params)
: System(params)
{ }
virtual void Update(double dt) override;
};
#endif