f52cddb445
Changed packet class to fit our needs.
14 lines
263 B
C++
14 lines
263 B
C++
#ifndef PlayerDefinition_h__
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#define PlayerDefinition_h__
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#include <string>
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struct PlayerDefinition {
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int EntityID = -1;
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std::string Name = "";
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boost::asio::ip::udp::endpoint Endpoint;
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unsigned int PacketID;
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std::clock_t StopTime;
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};
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#endif
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