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31e7340daf4ebd0993a17bb229105b17f4f08a7e
axyz
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include
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Game
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Systems
T
History
Jace
31e7340daf
Ignoring interpolation and rendering for local player entities!
2016-01-23 00:40:37 +01:00
..
CapturePointSystem.h
Merge remote-tracking branch 'origin/master' into EditorUsefulness
2016-01-21 16:16:35 +01:00
HealthSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
InterpolationSystem.h
Ignoring interpolation and rendering for local player entities!
2016-01-23 00:40:37 +01:00
PlayerMovementSystem.h
Basic movement and camera management between players and editor
2016-01-22 16:12:51 +01:00
PlayerSpawnSystem.h
Added conditional spawning based on whether the running instance is a server or not
2016-01-22 17:34:57 +01:00
RaptorCopterSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
SpawnerSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
WeaponSystem.h
Changed some files so it works with the changes in master. (weaponsystem,capturepoint,some tests)
2016-01-21 17:36:47 +01:00