Files
axyz/include/Engine/Core/EShoot.h
T

19 lines
226 B
C++

#ifndef EShoot_h__
#define EShoot_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
#include "Engine/GLM.h"
namespace Events
{
struct Shoot : Event
{
//ID for who made the shot
EntityID shooter;
};
}
#endif