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stiffly 3613d66d32 The EPlaySoundOnEntity event now has support to set the gain on the sound. It now also uses EntityWrapper instead of EntityID.
2016-03-03 20:24:48 +01:00
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Engine
The EPlaySoundOnEntity event now has support to set the gain on the sound. It now also uses EntityWrapper instead of EntityID.
2016-03-03 20:24:48 +01:00
Game
Merge remote-tracking branch 'origin/master' into Kill-streak-sounds
2016-03-03 17:32:04 +01:00
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