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373bb33cf0f58934d55db75f950b2addcf5ce907
axyz
/
src
/
Engine
/
Collision
T
History
Jace
373bb33cf0
Player jumping taking air acceleration into account
2016-01-24 15:20:34 +01:00
..
CollidableOctreeSystem.cpp
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
Collision.cpp
Merge remote-tracking branch 'origin/master' into PlayerMovement
2016-01-15 20:28:43 +01:00
CollisionSystem.cpp
Player jumping taking air acceleration into account
2016-01-24 15:20:34 +01:00
TriggerSystem.cpp
Merge remote-tracking branch 'origin/master' into EditorUsefulness
2016-01-21 16:16:35 +01:00