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axyz/include/Game
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stiffly 478c692315 Refactoring. Client and server has Update Loop that runs before any game logic each frame.
2015-12-15 14:53:56 +01:00
..
ECreatePlayer.h
WIP
2015-12-15 11:21:46 +01:00
Game.h
Refactoring. Client and server has Update Loop that runs before any game logic each frame.
2015-12-15 14:53:56 +01:00
PlayerSystem.h
Merge remote-tracking branch 'origin/master' into Networking
2015-12-15 11:50:01 +01:00
RaptorCopterSystem.h
Added support for "Impure" systems, which only update once per frame and contain their own logic for manipulating the world, instead of relying on a single list of components.
2015-12-14 13:57:51 +01:00
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