Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
4786986abdfc2a5ef1250e93044fde8cab2cd4f7
axyz/include/Engine
T
History
Jace 4786986abd Rendering pipeline fixes across the board and base work on refactored editor
2016-01-17 06:29:25 +01:00
..
Collision
Merge fixes
2016-01-14 18:20:51 +01:00
Core
Added UniformScale component which keeps an entity's scale at a uniform value relative to the screen.
2016-01-17 06:22:35 +01:00
Editor
Rendering pipeline fixes across the board and base work on refactored editor
2016-01-17 06:29:25 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Input binding format changed to allow custom values for bindings. Relevant code must clamp input values to prevent speedhaxx!
2016-01-15 16:32:04 +01:00
Network
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Rendering
Rendering pipeline fixes across the board and base work on refactored editor
2016-01-17 06:29:25 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Added runtime type size check to ComponentWrapper to avoid corruption when types don't match
2016-01-17 00:59:26 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Powered by Gitea Version: 1.26.2 Page: 55ms Template: 2ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API