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47ece6a5bf7ac1b5f7feb2d15a26e7a97ff38401
axyz/src/Engine
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Jace b7a7f7fd5e ????
2016-03-04 15:02:01 +01:00
..
Collision
Only do physics and collision calculations on the clients side, and only for their own entity.
2016-03-03 11:39:00 +01:00
Core
Merge remote-tracking branch 'origin/master' into Animations
2016-03-03 23:21:14 +01:00
Editor
Run, Strafe and jump animations now playing
2016-03-04 08:35:02 +01:00
GUI
PickClass used for class-picking, SwapToClassPick to swap camera.
2016-03-03 16:59:17 +01:00
Input
Fixes #66 warnings
2016-02-01 17:53:01 +01:00
Network
????
2016-03-04 15:02:01 +01:00
Rendering
Run, Strafe and jump animations now playing
2016-03-04 08:35:02 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
2016-02-16 16:57:46 +01:00
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