25 lines
694 B
C++
25 lines
694 B
C++
#ifndef CollidableOctreeSystem_h__
|
|
#define CollidableOctreeSystem_h__
|
|
|
|
#include "../Core/System.h"
|
|
#include "../Core/Octree.h"
|
|
#include "Collision.h"
|
|
#include "EntityAABB.h"
|
|
|
|
class FillOctreeSystem : public ImpureSystem, public PureSystem
|
|
{
|
|
public:
|
|
FillOctreeSystem(World* world, EventBroker* eventBroker, Octree<EntityAABB>* octree, const std::string& fillComponentType)
|
|
: System(world, eventBroker)
|
|
, PureSystem(fillComponentType)
|
|
, m_Octree(octree)
|
|
{ }
|
|
|
|
virtual void Update(double dt) override;
|
|
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& component, double dt) override;
|
|
|
|
private:
|
|
Octree<EntityAABB>* m_Octree;
|
|
};
|
|
|
|
#endif |