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4d19158600b1a01e19a0decf551e4162c842ba88
axyz/include/Engine
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antc13 b5b1140f5c Custom Animations should now work. We also save color values if there's no texture.
2016-01-24 13:28:40 +01:00
..
Collision
Animations PROBABLY works fine if all joints got keyframes.
2016-01-23 18:02:42 +01:00
Core
Merge branch 'master' of https://github.com/teamfisk/TacticalZ into Importer
2016-01-19 18:26:45 +01:00
Editor
Changed Picking colors from vec2 to ivec2. Picking now working for multiple scenes (Solution not perfect in the editor, yet)
2016-01-14 15:26:06 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Input binding format changed to allow custom values for bindings. Relevant code must clamp input values to prevent speedhaxx!
2016-01-15 16:32:04 +01:00
Network
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Rendering
Custom Animations should now work. We also save color values if there's no texture.
2016-01-24 13:28:40 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Added runtime type size check to ComponentWrapper to avoid corruption when types don't match
2016-01-17 00:59:26 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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