Files
axyz/src/Engine/Core/ComponentPool.cpp
T
Jace a6548a72b3 Merge remote-tracking branch 'origin/master' into EditorUsefulness
# Conflicts:
#	include/Engine/Collision/CollidableOctreeSystem.h
#	include/Engine/Collision/CollisionSystem.h
#	include/Engine/Collision/TriggerSystem.h
#	include/Engine/Rendering/RenderSystem.h
#	include/Game/Systems/PlayerSystem.h
#	resources/Schema/Components/Physics.xsd
#	resources/Schema/Types/Entity.xsd
#	src/Engine/Rendering/RenderSystem.cpp
#	src/Engine/Rendering/Renderer.cpp
#	src/Game/Game.cpp
#	src/Game/Systems/HealthSystem.cpp
#	src/Game/Systems/PlayerSystem.cpp
#	src/Tests/OctTreeTestGameClass.cpp
2016-01-21 16:16:35 +01:00

90 lines
2.1 KiB
C++

#include "Core/ComponentPool.h"
ComponentWrapper ComponentPoolForwardIterator::operator*() const
{
char* data = &(*m_MemoryPoolIterator);
ComponentWrapper wrapper(m_ComponentInfo, data);
return wrapper;
}
bool ComponentPoolForwardIterator::operator==(const ComponentPoolForwardIterator& other) const
{
return m_MemoryPoolIterator == other.m_MemoryPoolIterator;
}
bool ComponentPoolForwardIterator::operator!=(const ComponentPoolForwardIterator& other) const
{
return m_MemoryPoolIterator != other.m_MemoryPoolIterator;
}
ComponentPoolForwardIterator ComponentPoolForwardIterator::operator++(int)
{
ComponentPoolForwardIterator copyIter(*this);
operator++();
return copyIter;
}
ComponentPoolForwardIterator& ComponentPoolForwardIterator::operator++()
{
++m_MemoryPoolIterator;
return *this;
}
//const ::ComponentInfo& ComponentPool::ComponentInfo() const
//{
// return m_ComponentInfo;
//}
ComponentWrapper ComponentPool::Allocate(EntityID entity)
{
char* data = m_Pool.Allocate();
memcpy(data, &entity, sizeof(EntityID));
m_EntityToComponent[entity] = data;
return ComponentWrapper(m_ComponentInfo, data);
}
ComponentWrapper ComponentPool::GetByEntity(EntityID ent)
{
return ComponentWrapper(m_ComponentInfo, m_EntityToComponent.at(ent));
}
bool ComponentPool::KnowsEntity(EntityID ent)
{
return m_EntityToComponent.find(ent) != m_EntityToComponent.end();
}
void ComponentPool::Delete(ComponentWrapper& wrapper)
{
m_EntityToComponent.erase(wrapper.EntityID);
m_Pool.Free(wrapper.Data - sizeof(EntityID));
}
ComponentPool::iterator ComponentPool::begin() const
{
return iterator(m_ComponentInfo, m_Pool.begin(), m_Pool.end());
}
ComponentPool::iterator ComponentPool::end() const
{
return iterator(m_ComponentInfo, m_Pool.end(), m_Pool.end());
}
size_t ComponentPool::size() const
{
return m_Pool.size();
}
template <typename InterpretType /*= char*/>
void ComponentPool::Dump() const
{
m_Pool.Dump<InterpretType>();
}
template <typename InterpretType /*= char*/, typename OutStream>
void ComponentPool::Dump(OutStream& out) const
{
m_Pool.Dump<InterpretType>(out);
}