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503613907e9411bf1763f0683a6bce4699d9876d
axyz/include/Game
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verysecrethero ce22854168 HealthPickups are now based on a percentage of player maxhealth. You can no longer pickup healthpacks if you are at max health. You can no longer gain more than maxHealth.
2016-02-08 11:22:28 +01:00
..
Events
Added EntityWrapper::IsChildOf and made snapshot interpolation and rendering exceptions for player less hacky
2016-01-23 11:44:16 +01:00
Systems
HealthPickups are now based on a percentage of player maxhealth. You can no longer pickup healthpacks if you are at max health. You can no longer gain more than maxHealth.
2016-02-08 11:22:28 +01:00
ExplosionEffectSystem.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
Game.h
Several changes/fixes based on the latest broken refactoring.
2016-02-02 11:37:22 +01:00
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