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504f301e4d8f483092ec9b5d27bd38dfa08463f0
axyz/include/Engine
T
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Jace 504f301e4d Added refactored property sheet for components
2016-01-18 13:51:22 +01:00
..
Collision
Merge fixes
2016-01-14 18:20:51 +01:00
Core
Added UniformScale component which keeps an entity's scale at a uniform value relative to the screen.
2016-01-17 06:22:35 +01:00
Editor
Added refactored property sheet for components
2016-01-18 13:51:22 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Input binding format changed to allow custom values for bindings. Relevant code must clamp input values to prevent speedhaxx!
2016-01-15 16:32:04 +01:00
Network
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Rendering
Rendering pipeline fixes across the board and base work on refactored editor
2016-01-17 06:29:25 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Added runtime type size check to ComponentWrapper to avoid corruption when types don't match
2016-01-17 00:59:26 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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