18 lines
222 B
C++
18 lines
222 B
C++
#ifndef EPlayerDamage_h__
|
|
#define EPlayerDamage_h__
|
|
|
|
#include "EventBroker.h"
|
|
#include "../Core/EntityWrapper.h"
|
|
|
|
namespace Events
|
|
{
|
|
|
|
struct PlayerDamage : Event
|
|
{
|
|
EntityWrapper Player;
|
|
double Damage;
|
|
};
|
|
|
|
}
|
|
|
|
#endif |