571 lines
21 KiB
XML
571 lines
21 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="AnimationTests" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<Children>
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<Resource>Models/Widgets/Lights/DirectionalLightWidget.mesh</Resource>
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<Resource>Models/Core/UnitPlane.mesh</Resource>
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<Adder>AimAdditive</Adder>
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<Receiver>BlendOverride</Receiver>
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<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
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<Entity name="WeaponAttachment">
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<BoneName>R_Arm_Weapon_Joint</BoneName>
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<Entity name="AimAdditive">
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<c:Animation>
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<AnimationName>AimRifleA</AnimationName>
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<Additive>true</Additive>
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<c:Transform/>
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<Master>ShootRifleAnimation</Master>
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<Entity name="ShootRifleAnimation">
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<c:Animation>
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<AnimationName>ShootFastRifleU</AnimationName>
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<Time>0.17385384906517576</Time>
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<Speed>1</Speed>
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<Entity name="MovementBlend">
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<c:Animation>
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<AnimationName>RunF</AnimationName>
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<Time>0.40542068091002648</Time>
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<Speed>1</Speed>
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<Radius>3</Radius>
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<Entity name="AssaultRed">
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<Adder>AimAdditive</Adder>
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<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
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<Color A="1" B="0.00392156886" G="0.00392156886" R="1"/>
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<Entity name="WeaponAttachment">
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<c:BoneAttachment>
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<BoneName>R_Arm_Weapon_Joint</BoneName>
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</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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<c:Transform>
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<Position X="0.151036888" Y="0.850736618" Z="-0.0970466882"/>
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<Entity name="AimAdditive">
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<Components>
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<c:Animation>
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<AnimationName>AimRifleA</AnimationName>
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<Time>0.16089285281973087</Time>
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<Speed>0.5</Speed>
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<Additive>true</Additive>
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<c:Transform/>
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<Children/>
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</Entity>
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<Entity name="BlendOverride">
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<Components>
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<c:BlendOverride>
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<Master>ShootRifleAnimation</Master>
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<Slave>MovementBlend</Slave>
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<c:Transform/>
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<Children>
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<Entity name="ShootRifleAnimation">
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<Components>
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<c:Animation>
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<AnimationName>ShootFastRifleU</AnimationName>
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<Time>0.093816429893875508</Time>
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<Speed>1</Speed>
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<Entity name="MovementBlend">
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<Pose2>StrafeAnimation</Pose2>
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<Entity name="BlendWalkRun">
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<c:Blend>
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<Pose1>RunAnimtaion</Pose1>
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<Pose2>WalkAnimation</Pose2>
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<Weight>1</Weight>
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<Entity name="RunAnimtaion">
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<c:Animation>
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<AnimationName>RunF</AnimationName>
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<Time>0.71124602785672497</Time>
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<Speed>1</Speed>
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<c:Animation>
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<AnimationName>WalkF</AnimationName>
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<Time>0.94065876953227434</Time>
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<Speed>1</Speed>
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<AnimationName>AimRifleA</AnimationName>
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<c:Animation>
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<AnimationName>ShootRifleU</AnimationName>
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<Speed>1</Speed>
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<Pose1>BlendWalkRun</Pose1>
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<Pose2>StrafeAnimation</Pose2>
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<c:Transform/>
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<c:Animation>
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<AnimationName>StrafeRightF</AnimationName>
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<Time>0.022149276804645623</Time>
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<Speed>1</Speed>
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<c:Blend>
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<c:Animation>
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<AnimationName>RunF</AnimationName>
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<Time>0.45204536957978458</Time>
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<Speed>1</Speed>
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<c:Animation>
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<AnimationName>WalkF</AnimationName>
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<Time>0.010580488630391294</Time>
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<Speed>1</Speed>
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</Entity>
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</Entity>
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<Entity name="Light">
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<Components>
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<c:PointLight>
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<Color A="1" B="1" G="0.00392156886" R="0.00392156886"/>
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<Radius>3</Radius>
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<Falloff>0.30000001192092896</Falloff>
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<Entity name="AssaultPurple">
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<c:BlendAdditive>
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<Adder>AimAdditive</Adder>
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<Receiver>BlendOverride</Receiver>
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<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
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<Color A="1" B="1" G="0" R="0.196078435"/>
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<c:BoneAttachment>
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<BoneName>R_Arm_Weapon_Joint</BoneName>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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<Components>
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<c:Animation>
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<AnimationName>AimRifleA</AnimationName>
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<Time>0.5</Time>
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<Additive>true</Additive>
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</c:Animation>
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<c:Transform/>
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<Entity name="BlendOverride">
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<Components>
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<c:BlendOverride>
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<Master>ShootRifleAnimation</Master>
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<Slave>MovementBlend</Slave>
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</c:BlendOverride>
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<c:Transform/>
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<Entity name="MovementBlend">
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<c:Blend>
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<Pose1>BlendWalkRun</Pose1>
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<Pose2>StrafeAnimation</Pose2>
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<Weight>1</Weight>
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<c:Transform/>
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<Entity name="StrafeAnimation">
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<c:Animation>
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<Time>0.71023499426590497</Time>
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<Speed>1</Speed>
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<c:Transform/>
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<Children/>
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</Entity>
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<Entity name="BlendWalkRun">
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<Components>
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<c:Blend>
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<Pose1>RunAnimtaion</Pose1>
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<Pose2>WalkAnimation</Pose2>
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<Weight>1</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="RunAnimtaion">
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<c:Animation>
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<AnimationName>CrouchWalkF</AnimationName>
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<Time>0.19404614253737762</Time>
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<Speed>1</Speed>
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<c:Transform/>
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</Entity>
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<Entity name="WalkAnimation">
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<Components>
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<c:Animation>
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<AnimationName>WalkF</AnimationName>
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<Time>0.69866620609165064</Time>
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<Speed>1</Speed>
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</Entity>
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<Entity name="ShootRifleAnimation">
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<Components>
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<c:Animation>
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<AnimationName>ReloadSwitchU</AnimationName>
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<Time>0.25662476445004501</Time>
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</Children>
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|
</Entity>
|
|
<Entity name="Light">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.00392156886" R="0.196078435"/>
|
|
<Radius>3</Radius>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="0" Y="0.100000001" Z="0"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity>
|
|
<Components>
|
|
<c:Model>
|
|
<Resource>Models/Core/UnitSphere.mesh</Resource>
|
|
<Color A="1" B="0.00392156886" G="0.00392156886" R="78.4313736"/>
|
|
</c:Model>
|
|
<c:PointLight>
|
|
<Color A="1" B="0.00392156886" G="0.00392156886" R="1"/>
|
|
<Radius>3</Radius>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="3.07036352" Y="0.463677973" Z="2.48590684"/>
|
|
<Scale X="0.300000012" Y="0.300000012" Z="0.300000012"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
</Children>
|
|
|
|
</Entity>
|