Files
axyz/src/Engine/Rendering/TextPassState.cpp
T
2016-01-23 11:38:31 +01:00

17 lines
273 B
C++

#include "Rendering/TextPassState.h"
TextPassState::TextPassState()
{
BindFramebuffer(0);
glEnable(GL_BLEND);
glDisable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
TextPassState::~TextPassState()
{
}