Files
axyz/include/Engine/Core/EPlayerDamage.h
T
2016-01-24 17:16:18 +01:00

18 lines
222 B
C++

#ifndef EPlayerDamage_h__
#define EPlayerDamage_h__
#include "EventBroker.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct PlayerDamage : Event
{
EntityWrapper Player;
double Damage;
};
}
#endif