Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
70cbb02cb299772404543f8f15479c01cf992310
axyz/include/Engine/Network
T
History
Jocke 70cbb02cb2 Merge remote-tracking branch 'origin/Networking' into Networking
2016-01-18 17:13:10 +01:00
..
Client.h
WIP implemented Interpolation (server logic)
2016-01-18 17:12:42 +01:00
EInterpolate.h
WIP implementing interpolation
2016-01-18 17:11:37 +01:00
MessageType.h
Added logic for mapping between ServerEntityIDs and LocalEntityIDs removed old code that wasn't used.
2016-01-14 17:11:54 +01:00
Network.h
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Packet.h
Packets now dynamically allocates more memory when they need it.
2016-01-12 12:00:19 +01:00
PlayerDefinition.h
Merge remote-tracking branch 'origin/Networking' into Networking
2015-12-17 11:24:34 +01:00
Server.h
Added input queue to Client and Input Listener debug code in server.
2016-01-18 11:06:02 +01:00
SnapshotDefinitions.h
Removed WinLeakCheck. Minor variable name changes. removed IsWASDKeyDown struct
2015-12-17 17:56:15 +01:00
Powered by Gitea Version: 1.26.2 Page: 21ms Template: 1ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API