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73f59b89ccce4709376beb9cc5273f68afc71178
axyz/include
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William Moberg 73f59b89cc Added method EntityFirstHitByRay, takes an Octree or a vector of sorted entities and outputs the frist entity hit by a ray.
2016-02-11 00:11:37 +01:00
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Engine
Added method EntityFirstHitByRay, takes an Octree or a vector of sorted entities and outputs the frist entity hit by a ray.
2016-02-11 00:11:37 +01:00
Game
Drum sounds does not start every single time a TriggerTouch happens. Specific and temporary logic for play test.
2016-02-10 11:36:54 +01:00
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