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74d9bae8968d2775b87c1bb49016e49c5188bbed
axyz/src/Game/Systems
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Jace 74d9bae896 Added conditional spawning based on whether the running instance is a server or not
2016-01-22 17:34:57 +01:00
..
CapturePointSystem.cpp
Merge remote-tracking branch 'origin/master' into EditorUsefulness
2016-01-21 16:16:35 +01:00
HealthSystem.cpp
Merge remote-tracking branch 'origin/master' into EditorUsefulness
2016-01-21 16:16:35 +01:00
InterpolationSystem.cpp
Used config for a lot of things
2016-01-22 13:18:53 +01:00
PlayerMovementSystem.cpp
Basic movement and camera management between players and editor
2016-01-22 16:12:51 +01:00
PlayerSpawnSystem.cpp
Added conditional spawning based on whether the running instance is a server or not
2016-01-22 17:34:57 +01:00
SpawnerSystem.cpp
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
WeaponSystem.cpp
Changed some files so it works with the changes in master. (weaponsystem,capturepoint,some tests)
2016-01-21 17:36:47 +01:00
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