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Tleety ab40fa715b The arrow should now track CapturePoints correctly at start and when they are captured.
2016-03-01 21:57:30 +01:00
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Engine
ECaptured: added NextCapturePoint entitywrapper. Changed CapturePointID to CapturePointTakenID. Fixed so CapturePoints works in singleplayer again. Captured event is now sent in the next Update, since the information for NextCapturePoint is needed
2016-03-01 17:34:30 +01:00
Game
The arrow should now track CapturePoints correctly at start and when they are captured.
2016-03-01 21:57:30 +01:00
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