33 lines
852 B
C++
33 lines
852 B
C++
#ifndef MainMenuSystem_h__
|
|
#define MainMenuSystem_h__
|
|
|
|
#include "../Core/System.h"
|
|
#include "../Rendering/IRenderer.h"
|
|
#include "../Core/ResourceManager.h"
|
|
#include "../Core/Event.h"
|
|
|
|
|
|
#include "EButtonClicked.h"
|
|
#include "EButtonPressed.h"
|
|
#include "EButtonReleased.h"
|
|
|
|
|
|
class MainMenuSystem : public ImpureSystem
|
|
{
|
|
public:
|
|
MainMenuSystem(SystemParams params, IRenderer* renderer);
|
|
virtual void Update(double dt) override;
|
|
|
|
private:
|
|
IRenderer* m_Renderer;
|
|
|
|
EventRelay<MainMenuSystem, Events::ButtonClicked> m_EClicked;
|
|
bool OnButtonClick(const Events::ButtonClicked& e);
|
|
EventRelay<MainMenuSystem, Events::ButtonReleased> m_EReleased;
|
|
bool OnButtonRelease(const Events::ButtonReleased& e);
|
|
EventRelay<MainMenuSystem, Events::ButtonPressed> m_EPressed;
|
|
bool OnButtonPress(const Events::ButtonPressed& e);
|
|
|
|
};
|
|
|
|
#endif |