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Jace cbb2ec2fd6 Unique ids for entity nodes in the editor to prevent weird behaviour when multiple entities have the same name
2016-03-03 20:43:28 +01:00
..
Engine
Unique ids for entity nodes in the editor to prevent weird behaviour when multiple entities have the same name
2016-03-03 20:43:28 +01:00
Game
Merge remote-tracking branch 'origin/master' into Weapons
2016-03-03 20:05:10 +01:00
Tests
Renamed EntityFile to EntityXMLFile to be able to separate file parsing from entity creation
2016-03-02 18:53:40 +01:00
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