Files
axyz/include/Engine/Rendering/Util/GLError.h
T
2016-03-10 15:47:32 +01:00

26 lines
540 B
C++

#ifndef GLError_h__
#define GLError_h__
#include <iostream>
#include "Common.h"
inline bool _GLERROR(const char* info, const char* file, const char* func, unsigned int line)
{
GLenum error = glGetError();
if (error != GL_NO_ERROR)
{
_LOG(LOG_LEVEL_ERROR, file, func, line, "GL Error: %s\nError code: %i, %s\n", info, error, gluErrorString(error));
return true;
}
return false;
}
#ifdef DEBUG
#define GLERROR(function) \
_GLERROR(function, __BASE_FILE__, __func__, __LINE__)
#else
#define GLERROR(function) false
#endif
#endif