Files
axyz/include/Engine/Rendering/BaseTexture.h
T
2015-11-24 10:55:54 +01:00

21 lines
313 B
C++

#ifndef BaseTexture_h__
#define BaseTexture_h__
#include <string>
#include <unordered_map>
#include <cstdio>
#include "Core/ResourceManager.h"
#include "Rendering/PNG.h"
class BaseTexture : public Resource
{
friend class ResourceManager;
public:
unsigned int Width = 0;
unsigned int Height = 0;
};
#endif