Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
8867e7ac3c0ea9c34eee4a32227d09a75bc5c910
axyz/include/Game/Systems
T
History
Jocke 6a3f585fb9 Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
BOOST_ASIO_ERROR_CATEGORY_NOEXCEPT': macro redefinition was fixed by https://svn.boost.org/trac/boost/ticket/11539
2016-02-02 13:26:15 +01:00
..
CapturePointSystem.h
Made TriggerSystem make use of Octree
2016-01-27 13:35:16 +01:00
HealthSystem.h
Instagib!
2016-01-24 23:05:52 +01:00
InterpolationSystem.h
Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
2016-02-02 13:26:15 +01:00
LifetimeSystem.h
Weapon RayZ
2016-01-25 11:26:33 +01:00
PlayerHUD.h
HealthMeter
2016-01-23 14:53:17 +01:00
PlayerMovementSystem.h
Source-like movement
2016-01-23 19:45:23 +01:00
PlayerSpawnSystem.h
Infinite respawning for now
2016-01-23 15:06:41 +01:00
RaptorCopterSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
SpawnerSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
WeaponSystem.h
Weapon RayZ
2016-01-25 11:26:33 +01:00
Powered by Gitea Version: 1.26.2 Page: 24ms Template: 2ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API