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8e86cc2123b72dd26f348b355a5f30217a19eaa6
axyz/include/Game
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stiffly 8e86cc2123 Walking sound logic moved to PlayerMovementSystem and makes use of "wishDirection" to alleviate the problem where m_DistanceMoved were reset when it was not supposed to.
2016-02-08 14:23:53 +01:00
..
Events
Added dash sound
2016-02-05 16:37:56 +01:00
Systems
Walking sound logic moved to PlayerMovementSystem and makes use of "wishDirection" to alleviate the problem where m_DistanceMoved were reset when it was not supposed to.
2016-02-08 14:23:53 +01:00
ExplosionEffectSystem.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
Game.h
SoundSystem does not longer inherit from SoundManager. SoundManager is a individual class that listens to events. The SoundManager only listens to the local player.
2016-02-08 14:01:32 +01:00
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