Files
axyz/include/Game/Systems/CapturePointArrowHUDSystem.h
T

20 lines
360 B
C++

#ifndef CapturePointArrowHUDSystem_h__
#define CapturePointArrowHUDSystem_h__
#include <GLFW/glfw3.h>
#include <glm/common.hpp>
#include "Common.h"
#include "Core/System.h"
class CapturePointArrowHUDSystem : public ImpureSystem
{
public:
CapturePointArrowHUDSystem(SystemParams params);
virtual void Update(double dt) override;
private:
};
#endif