Files
axyz/include/Engine/Network/EPlayerConnected.h
T
2016-03-03 11:25:06 +01:00

18 lines
251 B
C++

#ifndef Events_PlayerConnected
#define Events_PlayerConnected
#include "Core/EventBroker.h"
namespace Events
{
struct PlayerConnected : public Event
{
std::string PlayerName = "";
int PlayerID = -1;
};
}
#endif // !Events_PlayerConnected