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axyz/resources/Schema/Entities/QualityAssurance.xml
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XML

<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
<Components>
<c:Transform>
<Position X="0" Y="-1" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Ground">
<Components>
<c:AABB/>
<c:Collidable/>
<c:Model>
<Resource>Models/Core/UnitPlane.mesh</Resource>
</c:Model>
<c:Transform>
<Scale X="100" Y="1" Z="100"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SoundTestOrigin">
<Components>
<c:Camera>
<FOV>90</FOV>
</c:Camera>
<c:Listener/>
<c:Transform>
<Position X="6.86900043" Y="1.30500007" Z="28.6792946"/>
<Orientation X="-0.0349078141" Y="0.157154545" Z="-2.60252193e-07"/>
</c:Transform>
</Components>
<Children>
<Entity name="rotationPoint">
<Components>
<c:RaptorCopter>
<Speed>1</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="7364.7876" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="SoundEmitter">
<Components>
<c:SoundEmitter>
<FilePath>Audio/crosscounter.wav</FilePath>
<Loop>true</Loop>
</c:SoundEmitter>
<c:Transform>
<Position X="0" Y="0" Z="3.9000001"/>
</c:Transform>
</Components>
<Children>
<Entity name="SoundEmitterText">
<Components>
<c:Text>
<Content>SoundEmitter</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Scale X="0.5" Y="0.5" Z="0.5"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity>
<Components>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="ListenerText">
<Components>
<c:Text>
<Content>Sound Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Orientation X="0" Y="3.31600022" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="DirectionalLight">
<Components>
<c:DirectionalLight>
<Intensity>0.80000001192092896</Intensity>
</c:DirectionalLight>
<c:Model>
<Resource>Models/DirectionalLightWidget.mesh</Resource>
</c:Model>
<c:RaptorCopter>
<Speed>1</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Position X="2.1529963" Y="6.59221172" Z="0.169116676"/>
<Orientation X="4.16300011" Y="15381.7266" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AnimationTestOrigin">
<Components>
<c:Transform>
<Position X="-9.21499538" Y="0" Z="8.55711079"/>
<Orientation X="0" Y="4.829" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="RunAnim">
<Components>
<c:Animation>
<Name>Run</Name>
<Time>0.28223692849998105</Time>
<Speed>1</Speed>
</c:Animation>
<c:Model>
<Resource>models/AssaultAnimated.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.786919653" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Walkanim">
<Components>
<c:Animation>
<Name>Walk</Name>
<Time>0.44951638260048998</Time>
<Speed>1</Speed>
</c:Animation>
<c:Model>
<Resource>models/AssaultAnimated.mesh</Resource>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="AnimationText">
<Components>
<c:Text>
<Content>Animation test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="2.4000001" Z="0"/>
<Orientation X="0" Y="3.08300018" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="-1.10000002" Y="-0.231354833" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="2019.28503" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Animation>
<Name>Run</Name>
<Time>0.021047045591223501</Time>
<Speed>1</Speed>
</c:Animation>
<c:Model>
<Resource>Models/AssaultAnimated.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="SpheresOrigin">
<Components>
<c:Transform>
<Position X="-1.36880863" Y="2.44893074" Z="13.6345663"/>
</c:Transform>
</Components>
<Children>
<Entity name="CombinedSpheres">
<Components>
<c:Model>
<Resource>models/NormSpecIncdMapSphere.mesh</Resource>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="RotationPoint">
<Components>
<c:RaptorCopter>
<Speed>1</Speed>
<Axis X="1" Y="1" Z="1"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="13996.3721" Y="13996.3721" Z="13996.3721"/>
</c:Transform>
</Components>
<Children>
<Entity name="PointLight">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Color A="1" B="0" G="3.92156863" R="3.92156863"/>
</c:Model>
<c:PointLight>
<Radius>3</Radius>
<Intensity>1.1399998664855957</Intensity>
</c:PointLight>
<c:Transform>
<Position X="-1.70000005" Y="0" Z="0"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="PointLight">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Color A="1" B="0" G="3.92156863" R="3.92156863"/>
</c:Model>
<c:PointLight>
<Radius>5.0100002288818359</Radius>
<Intensity>0.69999998807907104</Intensity>
</c:PointLight>
<c:Transform>
<Position X="0.900000036" Y="1.10000002" Z="0"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="PointLight">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Color A="1" B="0" G="3.92156863" R="3.92156863"/>
</c:Model>
<c:PointLight>
<Radius>4</Radius>
<Intensity>0.80000001192092896</Intensity>
</c:PointLight>
<c:Transform>
<Position X="0.400000006" Y="-1" Z="-1.50000012"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="SphereRotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>1</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="13793.4053" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="NormalSphere">
<Components>
<c:Model>
<Resource>Models/NormalMapSphere.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="1.82700014" Y="0" Z="-0.166000009"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpecularSphere">
<Components>
<c:Model>
<Resource>Models/SpecularMapSphere.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="-1.06487739" Y="0" Z="1.52336037"/>
</c:Transform>
</Components>
<Children>
<Entity name="Rotationpoint">
<Components>
<c:RaptorCopter>
<Speed>1</Speed>
<Axis X="0.699999988" Y="1" Z="0.300000012"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="10188.9443" Y="14517.8643" Z="4350.31738"/>
</c:Transform>
</Components>
<Children>
<Entity name="PointLight">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Color A="1" B="0" G="3.92156863" R="3.92156863"/>
</c:Model>
<c:PointLight>
<Radius>3</Radius>
<Intensity>1.1399998664855957</Intensity>
</c:PointLight>
<c:Transform>
<Position X="0.600000024" Y="0.5" Z="0"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="GlowMap">
<Components>
<c:Model>
<Resource>Models/IncandescenceMapSphere.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="-1.10000002" Y="0" Z="-1.80000007"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>TextureMap's Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="1.60000002" Z="0"/>
<Orientation X="0" Y="3.20000005" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="SceneColors">
<Components>
<c:SceneLight>
<Gamma>1.3999999761581421</Gamma>
</c:SceneLight>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="PlayerSpawnOrigin">
<Components>
<c:Transform>
<Position X="2.51321125" Y="0.600000024" Z="-0.134501517"/>
</c:Transform>
</Components>
<Children>
<Entity name="SpawnerRedTeam">
<Components>
<c:PlayerSpawn/>
<c:Spawner>
<EntityFile>Schema/Entities/Player.xml</EntityFile>
</c:Spawner>
<c:Team>
<Team>
<Red/>
</Team>
</c:Team>
<c:Transform>
<Position X="0" Y="0" Z="-3"/>
</c:Transform>
</Components>
<Children>
<Entity name="SpawnPointRedTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
<Position X="1" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpawnPointRedTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
<Position X="-1" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpawnPointRedTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpawnPointRedTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="-1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="SpawnerBlueTeam">
<Components>
<c:PlayerSpawn/>
<c:Spawner>
<EntityFile>Schema/Entities/Player.xml</EntityFile>
</c:Spawner>
<c:Team>
<Team>
<Blue/>
</Team>
</c:Team>
<c:Transform>
<Position X="0" Y="0" Z="3"/>
<Orientation X="0" Y="3.20000005" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="SpawnPointBlueTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
<Position X="1" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpawnPointBlueTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
<Position X="-1" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpawnPointBlueTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SpawnPointBlueTeam">
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="-1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="SpawnText">
<Components>
<c:Text>
<Content>Spawn Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0.200000003" Y="2.5" Z="0"/>
<Orientation X="0" Y="4.71200037" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="TransparancyTestOriginss">
<Components>
<c:Transform>
<Position X="-5.29043961" Y="0" Z="-14.8755674"/>
</c:Transform>
</Components>
<Children>
<Entity name="Cube1">
<Components>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="0.505882382" B="0" G="1" R="0"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Cylinder">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="0.623529434" B="0" G="0.811764717" R="0.917647064"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="-0.258742422" Y="0.5" Z="-1.8603574"/>
<Orientation X="2.03600001" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Raptor">
<Components>
<c:Model>
<Resource>Models/Core/UnitRaptor.mesh</Resource>
<Color A="0.396078438" B="1" G="1" R="1"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="1.64195371" Y="1.37490404" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Assault">
<Components>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Color A="0.572549045" B="1" G="1" R="0"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="-1.4000001"/>
<Orientation X="0" Y="0.873000026" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Cube2">
<Components>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="0.36470589" B="1" G="0" R="1"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="1.16991854" Y="0.5" Z="-1.42708254"/>
<Scale X="3.70000029" Y="1" Z="1"/>
<Orientation X="1.80400014" Y="3.6650002" Z="4.94500017"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>Transparency Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="3.2192595" Z="0"/>
<Orientation X="0" Y="0.407000005" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="AssetTestOrigin">
<Components>
<c:Transform>
<Position X="-9.45424175" Y="0" Z="-0.110523224"/>
</c:Transform>
</Components>
<Children>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="316.504456" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="1" Z="0"/>
<Orientation X="0.524000049" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="1.19180429"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="316.504456" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="1" Z="0"/>
<Orientation X="0.524000049" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetText">
<Components>
<c:Text>
<Content>Asset Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="2.4000001" Z="0"/>
<Orientation X="0" Y="1.5710001" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="2.4000001"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="316.504456" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/SecondaryWeapon.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="1" Z="0"/>
<Orientation X="0.640000045" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="-2.27346039" Y="-0.231354833" Z="-0.0611162409"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="316.504456" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/AssualtSoft.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="-1.30000007"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="316.504456" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/DefenderGunBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="1" Z="0"/>
<Orientation X="0.524000049" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="-2.57585168"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="316.504456" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/DefenderGunRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="1" Z="0"/>
<Orientation X="0.524000049" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="-2.22662115" Y="-0.231354833" Z="-1.91447401"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="316.504456" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/Assualt.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="CapturePointTestOrigin">
<Components>
<c:Transform>
<Position X="12.7591639" Y="0" Z="-7.50489998"/>
</c:Transform>
</Components>
<Children>
<Entity name="CapturePointTestText">
<Components>
<c:Text>
<Content>CapturePoint Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="6.9000001" Z="0"/>
<Orientation X="0" Y="4.71200037" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RedTeamHomeCapturePoint">
<Components>
<c:Model>
<Resource>Models/CapturePoint.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="-30"/>
</c:Transform>
</Components>
<Children>
<Entity name="Trigger">
<Components>
<c:AABB/>
<c:CapturePoint>
<HomePointForTeam>
<Red/>
</HomePointForTeam>
</c:CapturePoint>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="1" B="0" G="0.200000003" R="1"/>
<Transparent>true</Transparent>
</c:Model>
<c:Team>
<Team>
<Red/>
</Team>
</c:Team>
<c:Transform>
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>Red team home point</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="4" Z="0"/>
<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
<Orientation X="0" Y="4.71200037" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="RedMiddleCapturePoint">
<Components>
<c:Model>
<Resource>Models/CapturePoint.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="-15"/>
</c:Transform>
</Components>
<Children>
<Entity name="Trigger">
<Components>
<c:AABB/>
<c:CapturePoint>
<CapturePointNumber>1</CapturePointNumber>
</c:CapturePoint>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="1" B="0" G="1" R="1"/>
</c:Model>
<c:Team/>
<c:Transform>
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>RedMiddle Point</Content>
<Resource>Fonts/DroidSans.ttf</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="4" Z="0"/>
<Scale X="0.400000006" Y="0.400000006" Z="1"/>
<Orientation X="0" Y="4.71200037" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="MiddleCapturePoint">
<Components>
<c:Model>
<Resource>Models/CapturePoint.mesh</Resource>
</c:Model>
<c:Transform/>
</Components>
<Children>
<Entity name="Trigger">
<Components>
<c:AABB/>
<c:CapturePoint>
<CapturePointNumber>2</CapturePointNumber>
</c:CapturePoint>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Transparent>true</Transparent>
</c:Model>
<c:Team/>
<c:Transform>
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>Middle Point</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="4" Z="0"/>
<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
<Orientation X="0" Y="4.71200037" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="BlueMiddleCaapturePoint">
<Components>
<c:Model>
<Resource>Models/CapturePoint.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="15"/>
</c:Transform>
</Components>
<Children>
<Entity name="Trigger">
<Components>
<c:AABB/>
<c:CapturePoint>
<CaptureTimer>-12.033302729641917</CaptureTimer>
<CapturePointNumber>3</CapturePointNumber>
</c:CapturePoint>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="1" B="1" G="1" R="0"/>
</c:Model>
<c:Team/>
<c:Transform>
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>BlueMiddle Point</Content>
<Resource>Fonts/DroidSans.ttf</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="4" Z="0"/>
<Scale X="0.400000006" Y="0.400000006" Z="1"/>
<Orientation X="0" Y="4.71200037" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="BlueTeamHomeCapturePoint">
<Components>
<c:Model>
<Resource>Models/CapturePoint.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0" Z="30"/>
</c:Transform>
</Components>
<Children>
<Entity name="Trigger">
<Components>
<c:AABB/>
<c:CapturePoint>
<HomePointForTeam>
<Blue/>
</HomePointForTeam>
<CapturePointNumber>4</CapturePointNumber>
</c:CapturePoint>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="1" B="1" G="0.200000003" R="0"/>
<Transparent>true</Transparent>
</c:Model>
<c:Team>
<Team>
<Blue/>
</Team>
</c:Team>
<c:Transform>
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>Blue team home point</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="4" Z="0"/>
<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
<Orientation X="0" Y="4.71200037" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="CollisionTestOrigin">
<Components>
<c:Transform>
<Position X="50.0696526" Y="0" Z="-0.550000012"/>
<Orientation X="0" Y="1.5710001" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="CollisionMesh">
<Components>
<c:AABB>
<Size X="50" Y="50" Z="50"/>
</c:AABB>
<c:Collidable/>
<c:Model>
<Resource>Models/Test/ObstacleCourse.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0.0199999996" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="CollisionText">
<Components>
<c:Text>
<Content>Collision Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="13.1000004" Z="0"/>
<Scale X="2" Y="2" Z="2"/>
<Orientation X="0" Y="3.08300018" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="WallFront">
<Components>
<c:AABB/>
<c:Collidable/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="6.80000019" Y="4.60000038" Z="23.7000008"/>
<Scale X="51.4000015" Y="12.500001" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="WellLeft">
<Components>
<c:AABB/>
<c:Collidable/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="32.1000023" Y="4.5999999" Z="0"/>
<Scale X="1" Y="12.5" Z="49.0000038"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="WallRight">
<Components>
<c:AABB/>
<c:Collidable/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="-17.8151627" Y="4.5999999" Z="0.000119187171"/>
<Scale X="1" Y="12.5" Z="47.5000038"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="DeathEffectTestOrigin">
<Components>
<c:Transform>
<Position X="-15.2719116" Y="0" Z="-13.4612761"/>
</c:Transform>
</Components>
<Children>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="850.206848" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:ExplosionEffect>
<ColorByDistance>true</ColorByDistance>
<Velocity X="0.800000012" Y="0.0379999988" Z="0"/>
<TimeSinceDeath>0.75008034908941568</TimeSinceDeath>
<ExplosionDuration>3.7999999523162842</ExplosionDuration>
<EndColor A="0" B="23.5294113" G="11.7647057" R="0"/>
<Randomness>true</Randomness>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/AssaultWeaponBlue.mesh</Resource>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0" Y="1" Z="0"/>
<Orientation X="0.524000049" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="1.4000001"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="850.206848" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:ExplosionEffect>
<Velocity X="0.5" Y="1" Z="0"/>
<ExplosionOrigin X="0" Y="0.900000036" Z="0"/>
<TimeSinceDeath>1.1999860997035228</TimeSinceDeath>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.231354833" Z="-1.4516592"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="850.206848" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Animation>
<Name>Walk</Name>
<Time>0.23053304095120097</Time>
<Speed>1</Speed>
</c:Animation>
<c:ExplosionEffect>
<ColorByDistance>true</ColorByDistance>
<Velocity X="0.300000012" Y="2" Z="0"/>
<ExplosionOrigin X="0" Y="1.30000007" Z="-0.200000003"/>
<TimeSinceDeath>0.68343188336345406</TimeSinceDeath>
<EndColor A="0" B="0.333333343" G="0.933333337" R="3.92156863"/>
<Randomness>true</Randomness>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/AssaultAnimated.mesh</Resource>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="Text">
<Components>
<c:Text>
<Content>ExplosionEffect Test</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0" Y="3.80000019" Z="0"/>
<Orientation X="0" Y="1.5710001" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="PickingOrigin">
<Components>
<c:Transform>
<Position X="-26.0923824" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Text">
<Components>
<c:Text>
<Content>Remember to pick random entities.</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
</c:Text>
<c:Transform>
<Position X="7.57566977" Y="8.63030624" Z="-0.00154382922"/>
<Scale X="2" Y="2" Z="1"/>
<Orientation X="0" Y="1.5710001" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>