302 lines
10 KiB
XML
302 lines
10 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="Hands" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:BlendAdditive>
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<Adder>MovementBlend</Adder>
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<Receiver>FinalBlend</Receiver>
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</c:BlendAdditive>
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<c:Model>
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<Resource>Models/Characters/Defender/FirstPersonDefenderBlue.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="FinalBlend">
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<Components>
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<c:Blend>
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<Pose1>ActionBlend</Pose1>
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<Pose2>Shield</Pose2>
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<Weight>0</Weight>
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<SubTreeRoot>true</SubTreeRoot>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Shield">
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<Components>
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<c:Animation>
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<AnimationName>ActivateShieldF</AnimationName>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="ActionBlend">
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<Components>
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<c:Blend>
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<Pose1>Fire</Pose1>
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<Pose2>ReloadBlend</Pose2>
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<Weight>0</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Fire">
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<Components>
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<c:Animation>
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<AnimationName>ShootShotgunF</AnimationName>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="ReloadBlend">
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<Components>
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<c:Blend>
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<Pose1>ReloadLoop</Pose1>
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<Pose2>ReloadTransitionBlend</Pose2>
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<Weight>1</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="ReloadLoop">
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<Components>
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<c:Animation>
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<AnimationName>ShotgunReloadTwoF</AnimationName>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="ReloadTransitionBlend">
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<Components>
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<c:Blend>
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<Pose1>ReloadStart</Pose1>
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<Pose2>ReloadEnd</Pose2>
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<Weight>0</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="ReloadStart">
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<Components>
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<c:Animation>
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<AnimationName>ShotgunReloadOneF</AnimationName>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="ReloadEnd">
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<Components>
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<c:Animation>
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<AnimationName>ShotgunReloadThreeF</AnimationName>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="MovementBlend">
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<Components>
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<c:Blend>
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<Pose1>Idle</Pose1>
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<Pose2>Run</Pose2>
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<Weight>0</Weight>
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<SubTreeRoot>true</SubTreeRoot>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Idle">
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<Components>
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<c:Animation>
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<AnimationName>IdleF</AnimationName>
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<Play>true</Play>
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<Additive>true</Additive>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Run">
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<Components>
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<c:Animation>
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<AnimationName>RunF</AnimationName>
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<Play>true</Play>
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<Additive>true</Additive>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="AmmoHUD">
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Ammo_Joint</BoneName>
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<ScaleOffset X="0.600000024" Y="0.600000024" Z="0.600000024"/>
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<InheritScale>true</InheritScale>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.0540262833" Y="-0.0954347998" Z="-0.225546911"/>
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<Orientation X="0.00124507793" Y="0.077417776" Z="0.00737103401"/>
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<Scale X="0.300000012" Y="0.300000042" Z="0.299999952"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Background">
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<Color A="0.588235319" B="0" G="0" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.00200000009"/>
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<Scale X="0.119999997" Y="0.119999997" Z="0.119999997"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Text">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Ammo">
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<Components>
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<c:Text>
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<Content>38</Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
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</c:Text>
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<c:TextFieldReader>
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<ParentEntityName></ParentEntityName>
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<ComponentType>DefenderWeapon</ComponentType>
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<Field>Ammo</Field>
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</c:TextFieldReader>
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<c:Transform>
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<Position X="5.2833886e-05" Y="-0.0407950208" Z="0"/>
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<Scale X="0.0399999991" Y="0.0399999991" Z="0.0399999991"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="MagazineAmmo">
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<Components>
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<c:Text>
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<Content>5</Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
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</c:Text>
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<c:TextFieldReader>
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<ParentEntityName></ParentEntityName>
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<ComponentType>DefenderWeapon</ComponentType>
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<Field>MagazineAmmo</Field>
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</c:TextFieldReader>
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<c:Transform>
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<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="FriendlyBoostAttachment">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/FriendlyBoostBlueHUD.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-0.0762779638" Y="-0.04478902" Z="6.07890324e-05"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="WeaponOrigin">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="ViewModel">
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Arm_Weapon_Joint</BoneName>
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</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Weapons/Blue/DefenderWeaponBlue.mesh</Resource>
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</c:Model>
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<c:Transform>
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<Position X="0.120748043" Y="-0.228436321" Z="-0.151475549"/>
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<Orientation X="0.0102800643" Y="-0.00312487315" Z="0.0428144038"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="ReloadSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ReloadEffectView.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Muzzle">
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<Components>
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<c:Transform>
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<Position X="0.137428522" Y="-0.145251781" Z="-0.590083241"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="WeaponMuzzleRay">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/RayDefenderBlue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.0180841181" Y="0.0252480619" Z="-0.663679719"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="WeaponMuzzleFlash">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/MuzzleFlashBlue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.0201820824" Y="0.0212024488" Z="-0.0305794869"/>
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<Scale X="1.5" Y="1.5" Z="1"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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