869 lines
34 KiB
XML
869 lines
34 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="PlayerAssault" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:AABB>
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<Origin X="0" Y="0.772000015" Z="0"/>
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<Size X="1" Y="1.60000002" Z="1"/>
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</c:AABB>
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<c:AssaultWeapon/>
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<c:Team>
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<Team>
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<Blue/>
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</Team>
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</c:Team>
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<c:Collidable/>
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<c:DashAbility/>
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<c:DoubleJump/>
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<c:SidearmWeapon>
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<BaseDamage>10</BaseDamage>
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</c:SidearmWeapon>
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<c:Health/>
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<c:NetworkComponent/>
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<c:Physics>
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<Velocity X="2.30999646e-23" Y="0" Z="1.05272533e-23"/>
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</c:Physics>
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<c:Player>
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<MovementSpeed>5</MovementSpeed>
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<CurrentWeapon></CurrentWeapon>
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</c:Player>
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<c:Transform>
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<Position X="-0.5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="PlayerModel">
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<Components>
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<c:BlendOverride>
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<Master>BlendTreeUpper</Master>
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<Slave>BlendTreeLower</Slave>
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</c:BlendOverride>
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<c:Shielded/>
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<c:HiddenForLocalPlayer/>
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<c:Model>
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<GlowIntensity>2.2000000476837158</GlowIntensity>
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<Resource>Models/Characters/Assault/AssaultBlue.mesh</Resource>
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</c:Model>
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<c:Transform>
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<Orientation X="0" Y="0.467000008" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="PrimaryAttachment">
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Arm_Weapon_Joint</BoneName>
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</c:BoneAttachment>
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<c:Spawner>
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<EntityFile>Schema/Entities/WeaponAssaultBlueWorld.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.159274966" Y="1.03443384" Z="-0.235393077"/>
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<Orientation X="-0.0276949964" Y="-0.0416635424" Z="0.131935105"/>
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</c:Transform>
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<c:WeaponAttachment>
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<Weapon>AssaultWeapon</Weapon>
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<Person>
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<ThirdPerson/>
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</Person>
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</c:WeaponAttachment>
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</Components>
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<Children>
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<Entity name="AssaultWeapon">
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<Components>
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<c:Shielded/>
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<c:Model>
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<GlowIntensity>1.5</GlowIntensity>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="ReloadSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ReloadEffectWorld.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Muzzle">
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<Components>
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<c:Transform>
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<Position X="0.00728808995" Y="0.0896582007" Z="-0.643795013"/>
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<Orientation X="6.27600002" Y="0.00499999989" Z="0.00600000005"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="WeaponMuzzleFlash">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/MuzzleFlashBlue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-8.41593719e-05" Y="-0.000816107844" Z="0.0612007342"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="WeaponMuzzleRay">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/RayAssaultBlue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.00179657922" Y="-0.00304772682" Z="-0.334699303"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="SecondaryAttachment">
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Arm_Weapon_Joint</BoneName>
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</c:BoneAttachment>
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<c:Spawner>
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<EntityFile>Schema/Entities/SidearmWeaponBlueWorld.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.159274966" Y="1.03443384" Z="-0.235393077"/>
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<Orientation X="-0.0276949964" Y="-0.0416635424" Z="0.131935105"/>
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</c:Transform>
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<c:WeaponAttachment>
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<Weapon>SidearmWeapon</Weapon>
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<Person>
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<ThirdPerson/>
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</Person>
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</c:WeaponAttachment>
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</Components>
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<Children/>
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</Entity>
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<Entity name="BlendTreeLower">
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<Components>
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<c:Blend>
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<Pose1>MovementBlend</Pose1>
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<Pose2>JumpDashBlend</Pose2>
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<Weight>2.5146881298480398e-63</Weight>
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<SubTreeRoot>true</SubTreeRoot>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="MovementBlend">
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<Components>
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<c:Blend>
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<Pose1>StandMovement</Pose1>
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<Pose2>CrouchMovement</Pose2>
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<Weight>0</Weight>
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<SubTreeRoot>true</SubTreeRoot>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="CrouchMovement">
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<Components>
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<c:Blend>
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<Pose1>DirectionBlend</Pose1>
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<Pose2>Idle</Pose2>
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<Weight>1</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="DirectionBlend">
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<Components>
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<c:Blend>
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<Pose1>Walk</Pose1>
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<Pose2>StrafeLRBlend</Pose2>
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<Weight>0</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="StrafeLRBlend">
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<Components>
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<c:Blend>
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<Pose1>Left</Pose1>
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<Pose2>Right</Pose2>
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<Weight>0.033793529385008014</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Left">
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<Components>
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<c:Animation>
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<AnimationName>CrouchStrafeLeftF</AnimationName>
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<Time>0.44988618375479206</Time>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Right">
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<Components>
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<c:Animation>
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<AnimationName>CrouchStrafeRightF</AnimationName>
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<Time>0.37720764570557463</Time>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Walk">
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<Components>
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<c:Animation>
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<AnimationName>CrouchWalkF</AnimationName>
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<Time>0.15558163088297761</Time>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Idle">
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<Components>
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<c:Animation>
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<AnimationName>CrouchF</AnimationName>
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<Time>1.8288091278296688</Time>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="StandMovement">
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<Components>
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<c:Blend>
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<Pose1>DirectionBlend</Pose1>
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<Pose2>Idle</Pose2>
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<Weight>1</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="DirectionBlend">
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<Components>
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<c:Blend>
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<Pose1>RunWalkBlend</Pose1>
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<Pose2>StrafeLRBlend</Pose2>
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<Weight>2.4565650245976452e-16</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="RunWalkBlend">
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<Components>
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<c:Blend>
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<Pose1>Walk</Pose1>
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<Pose2>Run</Pose2>
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<Weight>1.2938206818383024e-24</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Walk">
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<Components>
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<c:Animation>
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<AnimationName>WalkF</AnimationName>
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<Time>0.84192543677924192</Time>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Run">
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<Components>
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<c:Animation>
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<AnimationName>RunF</AnimationName>
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<Time>0.28035050282109175</Time>
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<Speed>2</Speed>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="StrafeLRBlend">
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<Components>
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<c:Blend>
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<Pose1>Left</Pose1>
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<Pose2>Right</Pose2>
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<Weight>0.033793529385008014</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Left">
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<Components>
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<c:Animation>
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<AnimationName>StrafeLeftF</AnimationName>
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<Time>0.88305913822256876</Time>
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<Speed>2</Speed>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Right">
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<Components>
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<c:Animation>
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<AnimationName>StrafeRightF</AnimationName>
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<Time>0.96047014705853506</Time>
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<Speed>2</Speed>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Idle">
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<Components>
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<c:Animation>
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<AnimationName>IdleF</AnimationName>
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<Time>1.7574641124802284</Time>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="JumpDashBlend">
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<Components>
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<c:Blend>
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<Pose1>Jump</Pose1>
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<Pose2>DashBlend</Pose2>
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<Weight>1</Weight>
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<SubTreeRoot>true</SubTreeRoot>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Jump">
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<Components>
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<c:Animation>
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<AnimationName>JumpF</AnimationName>
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<Time>0.5</Time>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="DashBlend">
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<Components>
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<c:Blend>
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<Pose1>DashFBBlend</Pose1>
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<Pose2>DashLRBlend</Pose2>
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<Weight>0.014621149736541383</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="DashFBBlend">
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<Components>
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<c:Blend>
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<Pose1>DashForward</Pose1>
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<Pose2>DashBackward</Pose2>
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<Weight>0.014363533804961248</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="DashForward">
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<Components>
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<c:Animation>
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<AnimationName>DashForwardF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="DashBackward">
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<Components>
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<c:Animation>
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<AnimationName>DashBackwardF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="DashLRBlend">
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<Components>
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<c:Blend>
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<Pose1>DashLeft</Pose1>
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<Pose2>DashRight</Pose2>
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<Weight>4.3244885367500671e-16</Weight>
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</c:Blend>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="DashLeft">
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<Components>
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<c:Animation>
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<AnimationName>DashLeftF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="DashRight">
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<Components>
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<c:Animation>
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<AnimationName>DashRightF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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</c:Animation>
|
|
<c:Transform/>
|
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="BlendTreeUpper">
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<Components>
|
|
<c:Blend>
|
|
<Pose1>AssaultWeapon</Pose1>
|
|
<Pose2>SidearmWeapon</Pose2>
|
|
<Weight>0</Weight>
|
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<SubTreeRoot>true</SubTreeRoot>
|
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</c:Blend>
|
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<c:Transform/>
|
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</Components>
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<Children>
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<Entity name="AssaultWeapon">
|
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<Components>
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<c:BlendAdditive>
|
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<Adder>Aim</Adder>
|
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<Receiver>WeaponBlend</Receiver>
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</c:BlendAdditive>
|
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<c:Transform/>
|
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</Components>
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<Children>
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<Entity name="WeaponBlend">
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<Components>
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<c:BlendAdditive>
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<Adder>IdleAssault</Adder>
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|
<Receiver>ActionBlend</Receiver>
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</c:BlendAdditive>
|
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<c:Transform/>
|
|
</Components>
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<Children>
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<Entity name="ActionBlend">
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|
<Components>
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|
<c:Blend>
|
|
<Pose1>Fire</Pose1>
|
|
<Pose2>Reload</Pose2>
|
|
<Weight>1</Weight>
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</c:Blend>
|
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Reload">
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<Components>
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<c:Animation>
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<AnimationName>ReloadSwitchU</AnimationName>
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<Speed>0.5</Speed>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Fire">
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<Components>
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<c:Animation>
|
|
<AnimationName>ShootFastRifleU</AnimationName>
|
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<Loop>false</Loop>
|
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</c:Animation>
|
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<c:Transform/>
|
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
|
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<Entity name="IdleAssault">
|
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<Components>
|
|
<c:Animation>
|
|
<AnimationName>IdleAssaultRifleU</AnimationName>
|
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<Time>1.4730651229275153</Time>
|
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<Play>true</Play>
|
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<Additive>true</Additive>
|
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</c:Animation>
|
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<c:Transform/>
|
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</Components>
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<Children/>
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</Entity>
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</Children>
|
|
</Entity>
|
|
<Entity name="Aim">
|
|
<Components>
|
|
<c:Animation>
|
|
<AnimationName>AimRifleA</AnimationName>
|
|
<Time>0.5</Time>
|
|
<Speed>0.10000000149011612</Speed>
|
|
<Loop>false</Loop>
|
|
<Additive>true</Additive>
|
|
</c:Animation>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="SidearmWeapon">
|
|
<Components>
|
|
<c:BlendAdditive>
|
|
<Adder>Aim</Adder>
|
|
<Receiver>WeaponBlend</Receiver>
|
|
</c:BlendAdditive>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="WeaponBlend">
|
|
<Components>
|
|
<c:BlendAdditive>
|
|
<Adder>IdleSidearm</Adder>
|
|
<Receiver>ActionBlend</Receiver>
|
|
</c:BlendAdditive>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="ActionBlend">
|
|
<Components>
|
|
<c:Blend>
|
|
<Pose1>Reload</Pose1>
|
|
<Pose2>Fire</Pose2>
|
|
<Weight>1</Weight>
|
|
</c:Blend>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="Reload">
|
|
<Components>
|
|
<c:Animation>
|
|
<AnimationName>ReloadSwitchU</AnimationName>
|
|
<Loop>false</Loop>
|
|
</c:Animation>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Fire">
|
|
<Components>
|
|
<c:Animation>
|
|
<AnimationName>ShootSecWepU</AnimationName>
|
|
<Loop>false</Loop>
|
|
</c:Animation>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="IdleSidearm">
|
|
<Components>
|
|
<c:Animation>
|
|
<AnimationName>IdleSecWepU</AnimationName>
|
|
<Additive>true</Additive>
|
|
</c:Animation>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="Aim">
|
|
<Components>
|
|
<c:Animation>
|
|
<AnimationName>AimSecWepA</AnimationName>
|
|
<Time>0.5</Time>
|
|
<Loop>false</Loop>
|
|
<Additive>true</Additive>
|
|
</c:Animation>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="Lights">
|
|
<Components>
|
|
<c:Transform/>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="Elbow_Left">
|
|
<Components>
|
|
<c:BoneAttachment>
|
|
<BoneName>L_Elbow</BoneName>
|
|
</c:BoneAttachment>
|
|
<c:Transform>
|
|
<Position X="-0.0641395152" Y="0.971834779" Z="-0.393912911"/>
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|
<Orientation X="-2.71834111" Y="-1.16788483" Z="-2.30780911"/>
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|
</c:Transform>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="Upper">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
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|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="-0.119805202" Y="0.0187246669" Z="-0.0205985513"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Lower">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
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|
</c:PointLight>
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|
<c:Transform>
|
|
<Position X="-0.0430894755" Y="-0.0822322816" Z="0.0446314402"/>
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|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="Elbow_Right">
|
|
<Components>
|
|
<c:BoneAttachment>
|
|
<BoneName>R_Elbow</BoneName>
|
|
</c:BoneAttachment>
|
|
<c:Transform>
|
|
<Position X="0.311632752" Y="1.00616109" Z="-0.0154332817"/>
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|
<Orientation X="1.7501713" Y="1.40668344" Z="0.63290441"/>
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|
</c:Transform>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="Upper">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
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|
<Intensity>0.10000000149011612</Intensity>
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|
</c:PointLight>
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|
<c:Transform>
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|
<Position X="0.119999997" Y="0.0187246669" Z="-0.0205985513"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Lower">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
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|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="0.0430000015" Y="-0.0822322816" Z="0.0446314402"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="Head">
|
|
<Components>
|
|
<c:BoneAttachment>
|
|
<BoneName>Head</BoneName>
|
|
</c:BoneAttachment>
|
|
<c:Transform>
|
|
<Position X="0.0810014606" Y="1.25193644" Z="-0.150023431"/>
|
|
<Orientation X="-0.278524429" Y="-0.110433489" Z="-0.180452675"/>
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|
</c:Transform>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="Left">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="-0.117407471" Y="0.0664995536" Z="-0.00829757564"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Right">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="0.116999999" Y="0.0664995536" Z="-0.00829757564"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="Leg_top_left">
|
|
<Components>
|
|
<c:BoneAttachment>
|
|
<BoneName>L_Leg_Top</BoneName>
|
|
<PositionOffset X="-0.116000004" Y="0.0500000007" Z="0.0360000022"/>
|
|
</c:BoneAttachment>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="-0.188116193" Y="0.722146571" Z="0.020738611"/>
|
|
<Orientation X="0.68511039" Y="-0.00414709467" Z="-0.0733199194"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Leg_top_Right">
|
|
<Components>
|
|
<c:BoneAttachment>
|
|
<BoneName>R_Leg_Top</BoneName>
|
|
<PositionOffset X="0.0800000057" Y="0.0730000064" Z="0.064000003"/>
|
|
</c:BoneAttachment>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="0.149692252" Y="0.745154798" Z="0.0894331336"/>
|
|
<Orientation X="-0.00521934591" Y="-0.594766259" Z="0.242353484"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Leg_bottom_Left">
|
|
<Components>
|
|
<c:BoneAttachment>
|
|
<BoneName>L_Leg_Bottomdw</BoneName>
|
|
</c:BoneAttachment>
|
|
<c:Transform>
|
|
<Position X="-0.121549807" Y="0.396206558" Z="-0.258821368"/>
|
|
<Orientation X="0.0123701356" Y="0.0872921124" Z="-0.0923962742"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="Outside">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="-0.0752567574" Y="-0.0357234403" Z="0.0396512263"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Inside">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="0.075000003" Y="-0.0357234403" Z="0.0396512263"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
<Entity name="Leg_bottom_Right">
|
|
<Components>
|
|
<c:BoneAttachment>
|
|
<BoneName>R_Leg_Bottom</BoneName>
|
|
</c:BoneAttachment>
|
|
<c:Transform>
|
|
<Position X="0.184227288" Y="0.324282408" Z="0.0380233303"/>
|
|
<Orientation X="-0.709708989" Y="-0.647283316" Z="0.337633669"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children>
|
|
<Entity name="Inside">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="-0.0752567574" Y="-0.0357234403" Z="0.0396512263"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
<Entity name="Outside">
|
|
<Components>
|
|
<c:PointLight>
|
|
<Color A="1" B="1" G="0.784313738" R="0"/>
|
|
<Intensity>0.10000000149011612</Intensity>
|
|
</c:PointLight>
|
|
<c:Transform>
|
|
<Position X="0.075000003" Y="-0.0357234403" Z="0.0396512263"/>
|
|
</c:Transform>
|
|
</Components>
|
|
<Children/>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
</Children>
|
|
</Entity>
|
|
</Children>
|
|
|
|
</Entity>
|