Files
axyz/include/Game/Systems/Weapon/DefenderWeaponBehaviour.h
T
2016-02-25 16:24:38 +01:00

16 lines
449 B
C++

#include "WeaponBehaviour.h"
class DefenderWeaponBehaviour : public WeaponBehaviour
{
public:
DefenderWeaponBehaviour(SystemParams systemParams, IRenderer* renderer, Octree<EntityAABB>* collisionOctree, EntityWrapper weaponEntity);
virtual void Fire() override;
//virtual void CeaseFire() override;
//virtual void Reload() override;
//virtual void Update(double dt) override;
private:
double m_TimeSinceLastFire = 0.0;
};