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cfe023cc1de3d0f688d6e1acec634e093e5a1e5c
axyz/include/Engine
T
History
Jace cfe023cc1d Created ComponentInfo::EnumType which defines which native type to use for enums.
2016-01-19 12:33:53 +01:00
..
Collision
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
Core
Created ComponentInfo::EnumType which defines which native type to use for enums.
2016-01-19 12:33:53 +01:00
Editor
Better loading of editor toolbox icons
2016-01-19 11:43:38 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Input binding format changed to allow custom values for bindings. Relevant code must clamp input values to prevent speedhaxx!
2016-01-15 16:32:04 +01:00
Network
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Rendering
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Added a stats window
2016-01-18 18:54:57 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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