Files
axyz/include/Engine/Rendering/Model.h
T
2015-11-30 17:02:24 +01:00

31 lines
467 B
C++

#ifndef Model_h__
#define Model_h__
#include "RawModel.h"
#include "../OpenGL.h"
class Model : public RawModel
{
friend class ResourceManager;
private:
Model(std::string fileName);
public:
~Model();
GLuint VAO;
GLuint ElementBuffer;
private:
GLuint VertexBuffer;
GLuint DiffuseVertexColorBuffer;
GLuint SpecularVertexColorBuffer;
GLuint NormalBuffer;
GLuint TangentNormalsBuffer;
GLuint BiTangentNormalsBuffer;
GLuint TextureCoordBuffer;
};
#endif