2cae4e3fb2
# Conflicts: # include/Engine/Rendering/DrawFinalPass.h # include/Engine/Rendering/RenderQueue.h # resources/Schema/Components.xsd # resources/Schema/Entities/QualityAssurance.xml # resources/Schema/Entities/RenderingWorld.xml # resources/Shaders/Sprite.vert.glsl # src/Engine/Rendering/DrawFinalPass.cpp # src/Engine/Rendering/Model.cpp # src/Engine/Rendering/RenderSystem.cpp # src/Engine/Rendering/Renderer.cpp # src/Game/Game.cpp
379 lines
13 KiB
XML
379 lines
13 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Player">
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<Components>
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<c:Health>
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<Health>65.990005493164063</Health>
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</c:Health>
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<c:Player/>
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<c:Transform>
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<Position X="0" Y="0" Z="2.5"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Model">
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<Components>
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
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<Color A="1" B="3.92156863" G="3.92156863" R="3.92156863"/>
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</c:Model>
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<c:Transform>
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<Orientation X="0" Y="3.14159203" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Camera">
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<Components>
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<c:Camera>
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<FOV>80</FOV>
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</c:Camera>
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<c:Model>
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<Resource>Models/Widgets/Camera.mesh</Resource>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="1.39121652" Z="-0.043014247"/>
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<Orientation X="6.28300047" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="HUD">
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<Components>
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<c:Transform>
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<Position X="0" Y="-0.000463247066" Z="-0.744767368"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Hexagon">
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<Components>
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<c:Fill>
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<Percentage>0.65990006923675537</Percentage>
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<Color A="0" B="0.659900069" G="0" R="0.340099931"/>
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</c:Fill>
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<c:HealthHUD/>
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<c:Model>
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<Resource>Models/Core/UnitHexagon.mesh</Resource>
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<Color A="0.313725501" B="0.70588237" G="0.70588237" R="0.70588237"/>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform>
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<Position X="-0.285538822" Y="-0.282350302" Z="-1.52214652e-05"/>
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<Scale X="0.200000003" Y="0.200000003" Z="0.5"/>
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<Orientation X="0" Y="0.666000009" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Ammo">
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<Components>
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<c:Text>
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<Content>24</Content>
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<Resource>Fonts/DroidSans.ttf,60</Resource>
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</c:Text>
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<c:Transform>
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<Position X="-1.43861985e-06" Y="0.0125972452" Z="0.0100018298"/>
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<Scale X="0.349999994" Y="0.349999994" Z="0.200000003"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Text>
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<Content>262</Content>
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<Resource>Fonts/DroidSans.ttf,60</Resource>
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</c:Text>
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<c:Transform>
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<Position X="-4.27209579e-06" Y="-0.0390000008" Z="5.43686883e-06"/>
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<Scale X="0.65200001" Y="0.643000007" Z="1"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:HealthHUD/>
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<c:Text>
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<Content>65/100</Content>
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<Resource>Fonts/DroidSans.ttf,60</Resource>
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<Color A="1" B="0.659900069" G="0" R="0.340099931"/>
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</c:Text>
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<c:Transform>
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<Scale X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitPlane.mesh</Resource>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="-0.689623177" Z="0.600000024"/>
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<Scale X="100" Y="1" Z="100"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
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<Color A="1" B="3.92156863" G="1" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-2.5" Y="0" Z="1"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Text>
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<Content>Welcome!</Content>
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<Resource>Fonts/DroidSans.ttf,1280</Resource>
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<Color A="0" B="3.92156863" G="3.92156863" R="3.92156863"/>
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</c:Text>
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<c:Transform>
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<Position X="0" Y="0" Z="0.700000048"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:RaptorCopter>
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<Speed>3</Speed>
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<Axis X="0.200000003" Y="3.4000001" Z="0.5"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="758.059998" Y="20632.8887" Z="1320.68311"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="7.84313726" G="0" R="7.84313726"/>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="1" G="0" R="1"/>
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<Radius>70</Radius>
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<Intensity>0.5</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="-2.5" Y="0" Z="0"/>
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<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="0" G="0" R="7.84313726"/>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0" G="0" R="1"/>
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<Radius>70</Radius>
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</c:PointLight>
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<c:Transform>
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<Position X="-5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="0" G="7.84313726" R="7.84313726"/>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0" G="1" R="1"/>
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<Radius>70</Radius>
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<Intensity>0.5</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0" Y="0" Z="-2.5"/>
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<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="0" G="7.84313726" R="0"/>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0" G="1" R="0"/>
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<Radius>70</Radius>
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</c:PointLight>
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<c:Transform>
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<Position X="0" Y="0" Z="-5"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="7.84313726" G="7.84313726" R="0"/>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="1" G="1" R="0"/>
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<Radius>70</Radius>
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<Intensity>0.5</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0" Y="0" Z="2.5"/>
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<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="7.84313726" G="0" R="0"/>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="1" G="0" R="0"/>
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<Radius>70</Radius>
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</c:PointLight>
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<c:Transform>
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<Position X="0" Y="0" Z="5"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="7.84313726" G="7.84313726" R="7.84313726"/>
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</c:Model>
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<c:PointLight>
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<Radius>70</Radius>
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<Intensity>0.5</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="2.5" Y="0" Z="0"/>
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<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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<Color A="1" B="7.84313726" G="7.84313726" R="7.84313726"/>
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</c:Model>
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<c:PointLight>
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<Radius>70</Radius>
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</c:PointLight>
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<c:Transform>
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<Position X="5" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
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<Color A="1" B="1" G="1" R="3.92156863"/>
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</c:Model>
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<c:Transform>
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<Position X="2.5" Y="0" Z="1"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="DirectionalLight">
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<Components>
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<c:DirectionalLight>
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<Color A="1" B="0.996078432" G="1" R="1"/>
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<Intensity>0.10000000149011612</Intensity>
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</c:DirectionalLight>
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<c:Model>
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<Resource>Models/Widgets/Lights/DirectionalLightWidget.mesh</Resource>
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<Color A="1" B="0" G="3.92156863" R="3.92156863"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.0013256073" Y="1.89540339" Z="6.53467274"/>
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<Orientation X="-0.859663308" Y="-0.100310192" Z="-0.404723018"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="39.2156868" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-5.4082036" Y="0" Z="-1.84950542"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Sprite">
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<Components>
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<c:Sprite>
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<DiffuseTexture>Textures/HexmapDiff.png</DiffuseTexture>
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<GlowMap>Textures/GlowFrame.png</GlowMap>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-3.41100025"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Animation>
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<AnimationName>Run</AnimationName>
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<Time>0.021910293579680166</Time>
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<Speed>0.004999999888241291</Speed>
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</c:Animation>
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<c:Model>
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<Resource>Models/SuperTest.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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