111 lines
4.3 KiB
C++
111 lines
4.3 KiB
C++
#include "Game.h"
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#include "MiniDump.h"
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int main(int argc, char* argv[])
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{
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SetUnhandledExceptionFilter(Create_Dump_Immediate);
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Game game(argc, argv);
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while (game.Running()) {
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PerformanceTimer::StartTimer("Game-Tick");
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game.Tick();
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PerformanceTimer::StopTimer("Game-Tick");
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}
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return 0;
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}
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/*
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Inspired by Original Author: Vladimir Sedach.
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Purpose: demo of Call Stack creation by our own means,
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and with MiniDumpWriteDump() function of DbgHelp.dll.
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*/
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#pragma optimize("y", off) //generate stack frame pointers for all functions - same as /Oy- in the project
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#pragma warning(disable: 4200) //nonstandard extension used : zero-sized array in struct/union
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#pragma warning(disable: 4100) //unreferenced formal parameter
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typedef BOOL(WINAPI * MINIDUMP_WRITE_DUMP)(
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IN HANDLE hProcess,
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IN DWORD ProcessId,
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IN HANDLE hFile,
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IN MINIDUMP_TYPE DumpType,
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IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
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IN PVOID UserStreamParam, OPTIONAL
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IN PVOID CallbackParam OPTIONAL
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);
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//*************************************************************************************
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long WINAPI Create_Dump_Immediate(LPEXCEPTION_POINTERS pException)
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//*************************************************************************************
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// Create dump.
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// pException can be either GetExceptionInformation() or NULL.
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{
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// Try to get MiniDumpWriteDump() address.
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HMODULE hDbgHelp = LoadLibrary("DBGHELP.DLL");
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MINIDUMP_WRITE_DUMP MiniDumpWriteDump_ = (MINIDUMP_WRITE_DUMP)GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
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// If MiniDumpWriteDump() of DbgHelp.dll available.
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if (MiniDumpWriteDump_) {
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// Get absolute path of current process: C:/ ... /name.exe
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CHAR Dump_Path[MAX_PATH];
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GetModuleFileName(NULL, Dump_Path, sizeof(Dump_Path));
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std::string path(Dump_Path);
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// Get current time in a string.
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std::time_t t = std::time(NULL);
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char tStr[16];
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std::strftime(tStr, ARRAYSIZE(tStr), " %a %H-%M-%S", std::localtime(&t));
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std::string time(tStr);
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// Remove the .exe from path
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path = path.substr(0, path.length() - 4);
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// Add the current time and .dmp
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path += "dump" + time + ".dmp";
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DWORD procId = GetCurrentProcessId();
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DWORD threadId = GetCurrentThreadId();
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MINIDUMP_EXCEPTION_INFORMATION M;
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M.ThreadId = threadId;
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M.ExceptionPointers = pException;
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M.ClientPointers = TRUE;
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HANDLE hDump_File = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
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HANDLE process = GetCurrentProcess();
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BOOL result = MiniDumpWriteDump_(process, procId, hDump_File,
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(MINIDUMP_TYPE)(MiniDumpWithDataSegs |
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MiniDumpWithHandleData |
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MiniDumpScanMemory |
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MiniDumpWithUnloadedModules |
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MiniDumpWithIndirectlyReferencedMemory |
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MiniDumpWithPrivateReadWriteMemory |
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MiniDumpWithFullMemoryInfo |
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MiniDumpWithThreadInfo |
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MiniDumpIgnoreInaccessibleMemory)
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, &M, NULL, NULL);
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HRESULT error = (HRESULT)GetLastError();
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CloseHandle(hDump_File);
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if (!result) {
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_com_error cErr(error);
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HRESULT actualErrorCode = error & 0xFFFF;
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char hexErrBuf[16];
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std::sprintf(hexErrBuf, "0x%x", actualErrorCode);
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std::cout << "Bad memory dump at: \"" << path.c_str() << "\"" << std::endl
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<< "because MiniDumpWriteDump failed with error #" << actualErrorCode << " (" << hexErrBuf << "): \"" << cErr.ErrorMessage() << "\"" << std::endl;
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MessageBox(NULL, "Application crashed, memory dump failed, but file was created.", "MiniDump", MB_ICONHAND | MB_OK);
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} else {
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std::cout << "Memory dumped to: \"" << path.c_str() << "\"" << std::endl;
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MessageBox(NULL, ("Application crashed, memory dumped to: " + path).c_str(), "MiniDump", MB_ICONHAND | MB_OK);
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}
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} else {
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std::cout << "Memory dump failed because MiniDumpWriteDump is not available." << std::endl;
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MessageBox(NULL, "Application crashed, could not create a memory dump.", "MiniDump", MB_ICONHAND | MB_OK);
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}
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return 0;
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}
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